Grab a pencil. Relax. Then take off on a mind-boggling journey to the ultimate frontier of math, mind, and meaning as acclaimed author Dr Clifford Pickover, Dorothy, and Dr Oz explore some of the oddest and quirkiest highways and byways of the numerically obsessed. Prepare yourself for a shattering odyssey as The Mathematics of Oz unlocks the doors of your imagination. The thought-provoking mysteries, puzzles, and problems range from zebra numbers and circular primes to Legion's number - a number so big that it makes a trillion pale in comparison. The strange mazes, bizarre consequences, and…mehr
Grab a pencil. Relax. Then take off on a mind-boggling journey to the ultimate frontier of math, mind, and meaning as acclaimed author Dr Clifford Pickover, Dorothy, and Dr Oz explore some of the oddest and quirkiest highways and byways of the numerically obsessed. Prepare yourself for a shattering odyssey as The Mathematics of Oz unlocks the doors of your imagination. The thought-provoking mysteries, puzzles, and problems range from zebra numbers and circular primes to Legion's number - a number so big that it makes a trillion pale in comparison. The strange mazes, bizarre consequences, and dizzying arrays of logic problems will entertain people at all levels of mathematical sophistication. The tests devised by enigmatic Dr Oz to assess human intelligence will tease the brain of even the most avid puzzle fan. Test your wits on a host of mathematical topics: geometry and mazes, sequences, series, sets, arrangements, probability and misdirection, number theory, arithmetic, and even several problems dealing with the physical world. With numerous illustrations, this is an original, fun-filled, and thoroughly unique introduction to numbers and their role in creativity, computers, games, practical research, and absurd adventures that teeter on the edge of logic and insanity. The Mathematics of Oz will have you squirming in frustration and begging for more.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Clifford A. Pickover received his Ph.D. from Yale University and is the author of over twenty highly-acclaimed books on topics such as computers and creativity, art, mathematics, black holes, human behavior and intelligence, time travel, alien life, and science fiction. Pickover is a prolific inventor with dozens of patents, is the associate editor for several journals, the author of colorful puzzle calendars, and puzzle contributor to magazines geared to children and adults. The Los Angeles Times recently wrote, 'Pickover has published nearly a book a year in which he stretches the limits of computers, art, and thought.' Wired magazine wrote, 'Bucky Fuller thought big, Arthur C. Clarke thinks big, but Cliff Pickover outdoes them both.' Pickover's computer graphics have been featured on the cover of many popular magazines and on TV shows. His web site, www.pickover.com, has received over a half-million visits.
Inhaltsangabe
Travel guide Preface Introduction Puzzles: 1. The yellow-brick road 2. Animal array 3. An experiment with Kansas 4. An experiment with signs 5. The logic of greenness 6. Magical maze 7. Kansas railway contraction 8. The problem of the bones 9. Square overdrive 10. Squares and cubes 11. Plex's matrix 12. Chaos at the clock factory 13. The upsilon configuration 14. Bone toss 15. Animal farm courthouse 16. Omega sphere 17. Leg bone shatter produces triangle 18. Z-bar ranch 19. Mystery of phasers 20. Salty number cycle 21. Where are the composites? 22. Brain trip 23. The gaps of omicron 24. Hutchinson problem 25. Flint hill series 26. Wacky tiles 27. Toto clone puzzle 28. Legion's number 29. The problems of the tombs 30. Plex's tiles 31. Phasers on targets 32. The chamber of death and despair 33. Zebra irrationals 34. Creatures in resin 35. Prime-poor equations 36. Number satellite 37. Flatworm math 38. Regolith paradox 39. 40. Entroy 41. Animal gap 42. Arranging alien heads 43. Ramanujan congruences and the quest for transcendence 44. Getting noticed 45. Juggler numbers 46. Friends from Mars 47. Phi in four 4s 48 On planet zyph 49. The jellyfish of europa 50. Archeological dissection 51. The gamma gambit 52. Robot hand hive 53. Ramanujan and the quattuordecillion 54. Lunatic ferris wheel 55. The ultimate spindle 56. Prairie artifact 57. Alien pellets 58. The beauty of polygon slicing 59. Cosmic call 60. Knight moves 61. Sphere 62. Potawatomi target 63. Sliders 64. Swapping 65. Triangle dissection 66. A simple code 67. Heterosquare 68. Insertion 69. Missing landscape 70. The choice 71. Animal selection 72. The skeletal men of Uranus 73. Hindbrain stimulation 74. The arrays of absolution 75. Trochophore abduction 76. The dream pyramids of Missouri 77. Mathematical flower petal 78. Blood and water 79. Cavern problems 80. Three triplets 81. Oos and oob gambit 82. Napiform mathematics 83. Toto, Mr. plex, elephant 84. Witch overdrive 85. What is art? 86. Wendy magic square 87. Heaven and hell 88. The stars of heaven 89. Vacation in the Tarantula nebula 90. Hot lava 91. Circular primes 92. The truth about cats and dogs 93. Disc mania 94. N2+m2=s 95. 2, 271, 2718281 96. Android watch 97. Knight moves 98. Pool table gambit 99. A connection between pi and e 100. Venusian number bush 101. Triangle cave 102. Rat attack 103. The scarecrow formula 104. Circle math 105. A, AB, ABA 106. Ants and cheese 107. The omega crystal 108. Attack of undulating undecamorphs Epilog Further exploring For further reading About the author.
Travel guide; Preface; Introduction; Puzzles: 1. The yellow-brick road; 2. Animal array; 3. An experiment with Kansas; 4. An experiment with signs; 5. The logic of greenness; 6. Magical maze; 7. Kansas railway contraction; 8. The problem of the bones; 9. Square overdrive; 10. Squares and cubes; 11. Plex's matrix; 12. Chaos at the clock factory; 13. The upsilon configuration; 14. Bone toss; 15. Animal farm courthouse; 16. Omega sphere; 17. Leg bone shatter produces triangle; 18. Z-bar ranch; 19. Mystery of phasers; 20. Salty number cycle; 21. Where are the composites?; 22. Brain trip; 23. The gaps of omicron; 24. Hutchinson problem; 25. Flint hill series; 26. Wacky tiles; 27. Toto clone puzzle; 28. Legion's number; 29. The problems of the tombs; 30. Plex's tiles; 31. Phasers on targets; 32. The chamber of death and despair; 33. Zebra irrationals; 34. Creatures in resin; 35. Prime-poor equations; 36. Number satellite; 37. Flatworm math; 38. Regolith paradox; 39.; 40. Entroy; 41. Animal gap; 42. Arranging alien heads; 43. Ramanujan congruences and the quest for transcendence; 44. Getting noticed; 45. Juggler numbers; 46. Friends from Mars; 47. Phi in four 4s; 48; On planet zyph; 49. The jellyfish of europa; 50. Archeological dissection; 51. The gamma gambit; 52. Robot hand hive; 53. Ramanujan and the quattuordecillion; 54. Lunatic ferris wheel; 55. The ultimate spindle; 56. Prairie artifact; 57. Alien pellets; 58. The beauty of polygon slicing; 59. Cosmic call; 60. Knight moves; 61. Sphere; 62. Potawatomi target; 63. Sliders; 64. Swapping; 65. Triangle dissection; 66. A simple code; 67. Heterosquare; 68. Insertion; 69. Missing landscape; 70. The choice; 71. Animal selection; 72. The skeletal men of Uranus; 73. Hindbrain stimulation; 74. The arrays of absolution; 75. Trochophore abduction; 76. The dream pyramids of Missouri; 77. Mathematical flower petal; 78. Blood and water; 79. Cavern problems; 80. Three triplets; 81. Oos and oob gambit; 82. Napiform mathematics; 83. Toto, Mr. plex, elephant; 84. Witch overdrive; 85. What is art?; 86. Wendy magic square; 87. Heaven and hell; 88. The stars of heaven; 89. Vacation in the Tarantula nebula; 90. Hot lava; 91. Circular primes; 92. The truth about cats and dogs; 93. Disc mania; 94. N2+m2=s; 95. 2, 271, 2718281; 96. Android watch; 97. Knight moves; 98. Pool table gambit; 99. A connection between pi and e; 100. Venusian number bush; 101. Triangle cave; 102. Rat attack; 103. The scarecrow formula; 104. Circle math; 105. A, AB, ABA; 106. Ants and cheese; 107. The omega crystal; 108. Attack of undulating undecamorphs; Epilog; Further exploring; For further reading; About the author.
Travel guide Preface Introduction Puzzles: 1. The yellow-brick road 2. Animal array 3. An experiment with Kansas 4. An experiment with signs 5. The logic of greenness 6. Magical maze 7. Kansas railway contraction 8. The problem of the bones 9. Square overdrive 10. Squares and cubes 11. Plex's matrix 12. Chaos at the clock factory 13. The upsilon configuration 14. Bone toss 15. Animal farm courthouse 16. Omega sphere 17. Leg bone shatter produces triangle 18. Z-bar ranch 19. Mystery of phasers 20. Salty number cycle 21. Where are the composites? 22. Brain trip 23. The gaps of omicron 24. Hutchinson problem 25. Flint hill series 26. Wacky tiles 27. Toto clone puzzle 28. Legion's number 29. The problems of the tombs 30. Plex's tiles 31. Phasers on targets 32. The chamber of death and despair 33. Zebra irrationals 34. Creatures in resin 35. Prime-poor equations 36. Number satellite 37. Flatworm math 38. Regolith paradox 39. 40. Entroy 41. Animal gap 42. Arranging alien heads 43. Ramanujan congruences and the quest for transcendence 44. Getting noticed 45. Juggler numbers 46. Friends from Mars 47. Phi in four 4s 48 On planet zyph 49. The jellyfish of europa 50. Archeological dissection 51. The gamma gambit 52. Robot hand hive 53. Ramanujan and the quattuordecillion 54. Lunatic ferris wheel 55. The ultimate spindle 56. Prairie artifact 57. Alien pellets 58. The beauty of polygon slicing 59. Cosmic call 60. Knight moves 61. Sphere 62. Potawatomi target 63. Sliders 64. Swapping 65. Triangle dissection 66. A simple code 67. Heterosquare 68. Insertion 69. Missing landscape 70. The choice 71. Animal selection 72. The skeletal men of Uranus 73. Hindbrain stimulation 74. The arrays of absolution 75. Trochophore abduction 76. The dream pyramids of Missouri 77. Mathematical flower petal 78. Blood and water 79. Cavern problems 80. Three triplets 81. Oos and oob gambit 82. Napiform mathematics 83. Toto, Mr. plex, elephant 84. Witch overdrive 85. What is art? 86. Wendy magic square 87. Heaven and hell 88. The stars of heaven 89. Vacation in the Tarantula nebula 90. Hot lava 91. Circular primes 92. The truth about cats and dogs 93. Disc mania 94. N2+m2=s 95. 2, 271, 2718281 96. Android watch 97. Knight moves 98. Pool table gambit 99. A connection between pi and e 100. Venusian number bush 101. Triangle cave 102. Rat attack 103. The scarecrow formula 104. Circle math 105. A, AB, ABA 106. Ants and cheese 107. The omega crystal 108. Attack of undulating undecamorphs Epilog Further exploring For further reading About the author.
Travel guide; Preface; Introduction; Puzzles: 1. The yellow-brick road; 2. Animal array; 3. An experiment with Kansas; 4. An experiment with signs; 5. The logic of greenness; 6. Magical maze; 7. Kansas railway contraction; 8. The problem of the bones; 9. Square overdrive; 10. Squares and cubes; 11. Plex's matrix; 12. Chaos at the clock factory; 13. The upsilon configuration; 14. Bone toss; 15. Animal farm courthouse; 16. Omega sphere; 17. Leg bone shatter produces triangle; 18. Z-bar ranch; 19. Mystery of phasers; 20. Salty number cycle; 21. Where are the composites?; 22. Brain trip; 23. The gaps of omicron; 24. Hutchinson problem; 25. Flint hill series; 26. Wacky tiles; 27. Toto clone puzzle; 28. Legion's number; 29. The problems of the tombs; 30. Plex's tiles; 31. Phasers on targets; 32. The chamber of death and despair; 33. Zebra irrationals; 34. Creatures in resin; 35. Prime-poor equations; 36. Number satellite; 37. Flatworm math; 38. Regolith paradox; 39.; 40. Entroy; 41. Animal gap; 42. Arranging alien heads; 43. Ramanujan congruences and the quest for transcendence; 44. Getting noticed; 45. Juggler numbers; 46. Friends from Mars; 47. Phi in four 4s; 48; On planet zyph; 49. The jellyfish of europa; 50. Archeological dissection; 51. The gamma gambit; 52. Robot hand hive; 53. Ramanujan and the quattuordecillion; 54. Lunatic ferris wheel; 55. The ultimate spindle; 56. Prairie artifact; 57. Alien pellets; 58. The beauty of polygon slicing; 59. Cosmic call; 60. Knight moves; 61. Sphere; 62. Potawatomi target; 63. Sliders; 64. Swapping; 65. Triangle dissection; 66. A simple code; 67. Heterosquare; 68. Insertion; 69. Missing landscape; 70. The choice; 71. Animal selection; 72. The skeletal men of Uranus; 73. Hindbrain stimulation; 74. The arrays of absolution; 75. Trochophore abduction; 76. The dream pyramids of Missouri; 77. Mathematical flower petal; 78. Blood and water; 79. Cavern problems; 80. Three triplets; 81. Oos and oob gambit; 82. Napiform mathematics; 83. Toto, Mr. plex, elephant; 84. Witch overdrive; 85. What is art?; 86. Wendy magic square; 87. Heaven and hell; 88. The stars of heaven; 89. Vacation in the Tarantula nebula; 90. Hot lava; 91. Circular primes; 92. The truth about cats and dogs; 93. Disc mania; 94. N2+m2=s; 95. 2, 271, 2718281; 96. Android watch; 97. Knight moves; 98. Pool table gambit; 99. A connection between pi and e; 100. Venusian number bush; 101. Triangle cave; 102. Rat attack; 103. The scarecrow formula; 104. Circle math; 105. A, AB, ABA; 106. Ants and cheese; 107. The omega crystal; 108. Attack of undulating undecamorphs; Epilog; Further exploring; For further reading; About the author.
Rezensionen
'... this book is an excellent one ... anyone wishing to open it for the first time should be warned about the danger of becoming addicted to reading it on a regular basis.' Yuri V. Rogovchenko, Zentralblatt MATH
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497
USt-IdNr: DE450055826