Socially inept, stubborn, but confident in his abilities, Laurence Kane isn't exactly attractive to prospective job offers, especially since his skillset is somewhat, well, specific. Naviwerks is the only game in town for those with expertise in Horology and Chrono-engineering-or at least it used to be. A Naviwerks Captain, Alexandria de Sade, has gone rogue, stolen Chrono-ship #25, and now she just needs someone with an axe to grind who also happens to be a hotshot chrono-engineer. Undercut a nefarious monopoly while helping to reclaim lost artifacts from the past? And they say the perfect job doesn't exist. Only, there are certain risks he didn't foresee. As Naviwerks shows its rusty underbelly, it soon becomes clear that more than gold coin and stiff competition is at stake. With past, present, and future threatened, it's up to one un-employable chrono-engineer, and a ragtag pirate crew turned family to keep the world the way it should be. First order of business for the newly christened ship, The William Hunt? Retrieve the working model of Leonardo da Vinci's Gran Cavallo from Milan, Italy 1490. Now, they just have to be the first ones to reach it.
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