Patrick Hickey
The Minds Behind Shooter Games
Interviews with Cult and Classic Video Game Developers
Herausgeber: Kapell, Matthew Wilhelm
Patrick Hickey
The Minds Behind Shooter Games
Interviews with Cult and Classic Video Game Developers
Herausgeber: Kapell, Matthew Wilhelm
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Featuring interviews with the creators of 39 popular video games, this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre, and the creative process.
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Featuring interviews with the creators of 39 popular video games, this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre, and the creative process.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Studies in Gaming
- Verlag: McFarland & Co Inc
- Seitenzahl: 274
- Erscheinungstermin: 15. März 2021
- Englisch
- Abmessung: 254mm x 178mm x 15mm
- Gewicht: 496g
- ISBN-13: 9781476682730
- ISBN-10: 1476682739
- Artikelnr.: 61605354
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
- Studies in Gaming
- Verlag: McFarland & Co Inc
- Seitenzahl: 274
- Erscheinungstermin: 15. März 2021
- Englisch
- Abmessung: 254mm x 178mm x 15mm
- Gewicht: 496g
- ISBN-13: 9781476682730
- ISBN-10: 1476682739
- Artikelnr.: 61605354
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
Patrick Hickey, Jr., is the founder and editor-in-chief of ReviewFix.com and a lecturer of English and journalism at Kingsborough Community College, in Brooklyn, New York. Over the past decade, his video game coverage has been featured in national ad campaigns by Nintendo, Disney and EA Sports.
Table of Contents
Acknowledgments
Foreword by Jeff Paquette
Preface
Introduction
Neil Biggin, Michael Hirst, Paul Hiley and Greg Staples, Loaded: A Bloody
Good Time
Jake Simpson, Revolution X: An "Angel" in Arcades, but "Jaded" on Console
Vic Tolomei, Chiller: Medieval Mayhem
Rob Fulop, Missile Command: An Arcade Perfect Port
Steve Woita, Quadrun: Definitely Not Ms. Pac-Man
Steve Cartwright, Megamania: Cheeseburger in Slide and Shoot Paradise
John Mracek and Mike Feinstein, Phoenix: The Birth of the Big Bad Boss
Noah Falstein, Sinistar: More Than Words
Paul Marrable, Horizon Shift '81: Back to the Future
Ste Wilson, Super Mega Space Blaster Special: A Personal Challenge
Dan Kitchen, River Raid II: Refueling the 2600
Dan Kitchen, Turn & Burn: No Fly Zone: The Long Atari Highway to the SNES
Danger Zone
Benjamin Johnson, WarJetz: Ben's Big Break
Dylan Cuthbert, Star Fox: Super FX Chips and McVities
Cam Weber, Scarface: The World Is Yours: Say Hello to Not Your Typical
Movie Tie-In
Perry Rodgers, Jumping Flash: Taking the FPS to New Heights
Ronald Pieket, Mercenaries: Playground of Destruction: Destroy It All, One
Card at a Time
Richard Rouse III, The Suffering: Ties That Bind: A Monster in My Closet
Jools Watsham, Xeodrifter: Pint-Sized Metroid-Mania
Ronald Pieket, One: Man on the Run
Jools Watsham, Dementium II: No Konami? No Problem
Brian McNeely, Powerslave: Walk, Shoot and Jump Like an Egyptian
Jens Andersson, The Darkness: Jackie Boy's Day Out
David Szymanski and Dave Oshry, Dusk: The Rediscovered Roots of the FPS
Joe Mirabello, Tower of Guns: .38 Special
Neill Glancy, South Park: From Guns to Yellow Snowballs
Jim Stiefelmaier, Area 51: The Truth Is Cardboard Thin
Simon Hason and Philipp Döschl, Lonewolf: Click, Click Boom
David Dienstbier and Stephen Broumley, Turok: Dinosaur Hunter: An E3
Cinderella Story
Jon Knoles, Star Wars: Shadows of the Empire: Rendar's Day Out
Tony Giovannini, Metroid Prime: Through Samus' Eyes
Jens Andersson, The Chronicles of Riddick: Escape from Butcher Bay: Better
Than the Movie, a Lot Better
Taylor Kurosaki, Call of Duty: Modern Warfare: Redefining a Classic with a
New Story
Tony Barnes, Medal of Honor (2010): Let Them Know You're "There"
Rebecca Ann Heineman, Wolfenstein 3D: Symphony of Destruction
Frank O'Connor, Halo 3: The Biggest and Baddest on the 360
Lee Perry, Gears of War: Cover Me
Dominic Craig, Red Dead Revolver: Rockstar Did What Capcom Couldn't, for a
Dollar
Jake Simpson, Soldier of Fortune: GHOULs and Guns
Conclusion
Afterword by Benjamin Johnson
Index
Acknowledgments
Foreword by Jeff Paquette
Preface
Introduction
Neil Biggin, Michael Hirst, Paul Hiley and Greg Staples, Loaded: A Bloody
Good Time
Jake Simpson, Revolution X: An "Angel" in Arcades, but "Jaded" on Console
Vic Tolomei, Chiller: Medieval Mayhem
Rob Fulop, Missile Command: An Arcade Perfect Port
Steve Woita, Quadrun: Definitely Not Ms. Pac-Man
Steve Cartwright, Megamania: Cheeseburger in Slide and Shoot Paradise
John Mracek and Mike Feinstein, Phoenix: The Birth of the Big Bad Boss
Noah Falstein, Sinistar: More Than Words
Paul Marrable, Horizon Shift '81: Back to the Future
Ste Wilson, Super Mega Space Blaster Special: A Personal Challenge
Dan Kitchen, River Raid II: Refueling the 2600
Dan Kitchen, Turn & Burn: No Fly Zone: The Long Atari Highway to the SNES
Danger Zone
Benjamin Johnson, WarJetz: Ben's Big Break
Dylan Cuthbert, Star Fox: Super FX Chips and McVities
Cam Weber, Scarface: The World Is Yours: Say Hello to Not Your Typical
Movie Tie-In
Perry Rodgers, Jumping Flash: Taking the FPS to New Heights
Ronald Pieket, Mercenaries: Playground of Destruction: Destroy It All, One
Card at a Time
Richard Rouse III, The Suffering: Ties That Bind: A Monster in My Closet
Jools Watsham, Xeodrifter: Pint-Sized Metroid-Mania
Ronald Pieket, One: Man on the Run
Jools Watsham, Dementium II: No Konami? No Problem
Brian McNeely, Powerslave: Walk, Shoot and Jump Like an Egyptian
Jens Andersson, The Darkness: Jackie Boy's Day Out
David Szymanski and Dave Oshry, Dusk: The Rediscovered Roots of the FPS
Joe Mirabello, Tower of Guns: .38 Special
Neill Glancy, South Park: From Guns to Yellow Snowballs
Jim Stiefelmaier, Area 51: The Truth Is Cardboard Thin
Simon Hason and Philipp Döschl, Lonewolf: Click, Click Boom
David Dienstbier and Stephen Broumley, Turok: Dinosaur Hunter: An E3
Cinderella Story
Jon Knoles, Star Wars: Shadows of the Empire: Rendar's Day Out
Tony Giovannini, Metroid Prime: Through Samus' Eyes
Jens Andersson, The Chronicles of Riddick: Escape from Butcher Bay: Better
Than the Movie, a Lot Better
Taylor Kurosaki, Call of Duty: Modern Warfare: Redefining a Classic with a
New Story
Tony Barnes, Medal of Honor (2010): Let Them Know You're "There"
Rebecca Ann Heineman, Wolfenstein 3D: Symphony of Destruction
Frank O'Connor, Halo 3: The Biggest and Baddest on the 360
Lee Perry, Gears of War: Cover Me
Dominic Craig, Red Dead Revolver: Rockstar Did What Capcom Couldn't, for a
Dollar
Jake Simpson, Soldier of Fortune: GHOULs and Guns
Conclusion
Afterword by Benjamin Johnson
Index
Table of Contents
Acknowledgments
Foreword by Jeff Paquette
Preface
Introduction
Neil Biggin, Michael Hirst, Paul Hiley and Greg Staples, Loaded: A Bloody
Good Time
Jake Simpson, Revolution X: An "Angel" in Arcades, but "Jaded" on Console
Vic Tolomei, Chiller: Medieval Mayhem
Rob Fulop, Missile Command: An Arcade Perfect Port
Steve Woita, Quadrun: Definitely Not Ms. Pac-Man
Steve Cartwright, Megamania: Cheeseburger in Slide and Shoot Paradise
John Mracek and Mike Feinstein, Phoenix: The Birth of the Big Bad Boss
Noah Falstein, Sinistar: More Than Words
Paul Marrable, Horizon Shift '81: Back to the Future
Ste Wilson, Super Mega Space Blaster Special: A Personal Challenge
Dan Kitchen, River Raid II: Refueling the 2600
Dan Kitchen, Turn & Burn: No Fly Zone: The Long Atari Highway to the SNES
Danger Zone
Benjamin Johnson, WarJetz: Ben's Big Break
Dylan Cuthbert, Star Fox: Super FX Chips and McVities
Cam Weber, Scarface: The World Is Yours: Say Hello to Not Your Typical
Movie Tie-In
Perry Rodgers, Jumping Flash: Taking the FPS to New Heights
Ronald Pieket, Mercenaries: Playground of Destruction: Destroy It All, One
Card at a Time
Richard Rouse III, The Suffering: Ties That Bind: A Monster in My Closet
Jools Watsham, Xeodrifter: Pint-Sized Metroid-Mania
Ronald Pieket, One: Man on the Run
Jools Watsham, Dementium II: No Konami? No Problem
Brian McNeely, Powerslave: Walk, Shoot and Jump Like an Egyptian
Jens Andersson, The Darkness: Jackie Boy's Day Out
David Szymanski and Dave Oshry, Dusk: The Rediscovered Roots of the FPS
Joe Mirabello, Tower of Guns: .38 Special
Neill Glancy, South Park: From Guns to Yellow Snowballs
Jim Stiefelmaier, Area 51: The Truth Is Cardboard Thin
Simon Hason and Philipp Döschl, Lonewolf: Click, Click Boom
David Dienstbier and Stephen Broumley, Turok: Dinosaur Hunter: An E3
Cinderella Story
Jon Knoles, Star Wars: Shadows of the Empire: Rendar's Day Out
Tony Giovannini, Metroid Prime: Through Samus' Eyes
Jens Andersson, The Chronicles of Riddick: Escape from Butcher Bay: Better
Than the Movie, a Lot Better
Taylor Kurosaki, Call of Duty: Modern Warfare: Redefining a Classic with a
New Story
Tony Barnes, Medal of Honor (2010): Let Them Know You're "There"
Rebecca Ann Heineman, Wolfenstein 3D: Symphony of Destruction
Frank O'Connor, Halo 3: The Biggest and Baddest on the 360
Lee Perry, Gears of War: Cover Me
Dominic Craig, Red Dead Revolver: Rockstar Did What Capcom Couldn't, for a
Dollar
Jake Simpson, Soldier of Fortune: GHOULs and Guns
Conclusion
Afterword by Benjamin Johnson
Index
Acknowledgments
Foreword by Jeff Paquette
Preface
Introduction
Neil Biggin, Michael Hirst, Paul Hiley and Greg Staples, Loaded: A Bloody
Good Time
Jake Simpson, Revolution X: An "Angel" in Arcades, but "Jaded" on Console
Vic Tolomei, Chiller: Medieval Mayhem
Rob Fulop, Missile Command: An Arcade Perfect Port
Steve Woita, Quadrun: Definitely Not Ms. Pac-Man
Steve Cartwright, Megamania: Cheeseburger in Slide and Shoot Paradise
John Mracek and Mike Feinstein, Phoenix: The Birth of the Big Bad Boss
Noah Falstein, Sinistar: More Than Words
Paul Marrable, Horizon Shift '81: Back to the Future
Ste Wilson, Super Mega Space Blaster Special: A Personal Challenge
Dan Kitchen, River Raid II: Refueling the 2600
Dan Kitchen, Turn & Burn: No Fly Zone: The Long Atari Highway to the SNES
Danger Zone
Benjamin Johnson, WarJetz: Ben's Big Break
Dylan Cuthbert, Star Fox: Super FX Chips and McVities
Cam Weber, Scarface: The World Is Yours: Say Hello to Not Your Typical
Movie Tie-In
Perry Rodgers, Jumping Flash: Taking the FPS to New Heights
Ronald Pieket, Mercenaries: Playground of Destruction: Destroy It All, One
Card at a Time
Richard Rouse III, The Suffering: Ties That Bind: A Monster in My Closet
Jools Watsham, Xeodrifter: Pint-Sized Metroid-Mania
Ronald Pieket, One: Man on the Run
Jools Watsham, Dementium II: No Konami? No Problem
Brian McNeely, Powerslave: Walk, Shoot and Jump Like an Egyptian
Jens Andersson, The Darkness: Jackie Boy's Day Out
David Szymanski and Dave Oshry, Dusk: The Rediscovered Roots of the FPS
Joe Mirabello, Tower of Guns: .38 Special
Neill Glancy, South Park: From Guns to Yellow Snowballs
Jim Stiefelmaier, Area 51: The Truth Is Cardboard Thin
Simon Hason and Philipp Döschl, Lonewolf: Click, Click Boom
David Dienstbier and Stephen Broumley, Turok: Dinosaur Hunter: An E3
Cinderella Story
Jon Knoles, Star Wars: Shadows of the Empire: Rendar's Day Out
Tony Giovannini, Metroid Prime: Through Samus' Eyes
Jens Andersson, The Chronicles of Riddick: Escape from Butcher Bay: Better
Than the Movie, a Lot Better
Taylor Kurosaki, Call of Duty: Modern Warfare: Redefining a Classic with a
New Story
Tony Barnes, Medal of Honor (2010): Let Them Know You're "There"
Rebecca Ann Heineman, Wolfenstein 3D: Symphony of Destruction
Frank O'Connor, Halo 3: The Biggest and Baddest on the 360
Lee Perry, Gears of War: Cover Me
Dominic Craig, Red Dead Revolver: Rockstar Did What Capcom Couldn't, for a
Dollar
Jake Simpson, Soldier of Fortune: GHOULs and Guns
Conclusion
Afterword by Benjamin Johnson
Index