Joseph is beaten senseless by thugs, not once but twice. The second time leaves him battered, destitute, homeless and in dire circumstances with little choice but to accept an invitation to a mysterious address. He is astonished to find he has become the new Master of an Order, an ancient society who has spent fifteen years scouring the earth for one such as himself. As recompense for his services he is bestowed a mansion and untold wealth. After signing the contract he realises it is enduring and only death will allow him to escape. Joseph is shocked when his new home, controlled by artefacts, notifies him of his impending death by the Order's arch enemy - the League. With his life hanging in the balance, the members of the Order reveal their true selves. Joseph is surrounded by those skilled at repairing the timeline and incapable of death. All of this is overwhelming and with his death imminent and dominion of the Order challenged, they must journey to a castle in Germany to avoid his demise. At the castle, the battle for supremacy of the artefacts erupts. The League's actions are devious and they are one step ahead of them at every turn compelling Joseph and William, a time traveller, to abandon this century. They take a perilous journey in a time when swords are the weapons of choice and life is rarely valued. Their quest: to locate lost artefacts to avert the Order's annihilation and the League conquering the world.
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