Jeromy Hopgood (USA Eastern Michigan University)
The Projection Designer's Toolkit
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Jeromy Hopgood (USA Eastern Michigan University)
The Projection Designer's Toolkit
- Broschiertes Buch
The Projection Designerâ s Toolkit is an insiderâ s guide to the world of professional projection design, serving as a reference for the planning and execution of each step in the projection design process.
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The Projection Designerâ s Toolkit is an insiderâ s guide to the world of professional projection design, serving as a reference for the planning and execution of each step in the projection design process.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- The Focal Press Toolkit Series
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 324
- Erscheinungstermin: 23. Dezember 2021
- Englisch
- Abmessung: 179mm x 333mm x 23mm
- Gewicht: 728g
- ISBN-13: 9780367424367
- ISBN-10: 0367424363
- Artikelnr.: 62799882
- The Focal Press Toolkit Series
- Verlag: Taylor & Francis Ltd
- Seitenzahl: 324
- Erscheinungstermin: 23. Dezember 2021
- Englisch
- Abmessung: 179mm x 333mm x 23mm
- Gewicht: 728g
- ISBN-13: 9780367424367
- ISBN-10: 0367424363
- Artikelnr.: 62799882
Jeromy Hopgood is a scenic, lighting, and projection designer whose work has been seen in theatres across the US. In addition to his freelance work, he was one of the creators of the multidisciplinary Entertainment Design & Technology program at Eastern Michigan University, where he is a tenured Professor. Jeromy is a regular instructor at LDI in Las Vegas, as well as a long-time member of USITT and the current Vice-Commissioner for Education of the Digital Media Commission. As an expert in the field of show control and digital media, Jeromy teaches master classes across the country related to projection and sound design, system engineering, and the industry-standard QLab show control application.
Part 1: Understanding the Field 1. Projection Design for the Theatre 2.
Production Personnel and Collaboration 3. Projection Design Personnel Part
2: Design and Production Workflow 4. Production Process Overview 5.
Preliminary Design Steps 6. Communicating the Design 7. System Design 8.
Cue and Content Planning 9. Content Design and Considerations 10. Digital
Media as Content 11. Load-In through Opening Part 3: The Tools of the Trade
12. Video Systems and Components 13. Video Projectors and Emissive Displays
14. Projection Surfaces 15. Media Servers Part 4: Deliverables 16.
Draftings, graphics, and Paperwork Part 5: Working Outside of the Theatre
17. Projection and Media Design in Other Sectors
Production Personnel and Collaboration 3. Projection Design Personnel Part
2: Design and Production Workflow 4. Production Process Overview 5.
Preliminary Design Steps 6. Communicating the Design 7. System Design 8.
Cue and Content Planning 9. Content Design and Considerations 10. Digital
Media as Content 11. Load-In through Opening Part 3: The Tools of the Trade
12. Video Systems and Components 13. Video Projectors and Emissive Displays
14. Projection Surfaces 15. Media Servers Part 4: Deliverables 16.
Draftings, graphics, and Paperwork Part 5: Working Outside of the Theatre
17. Projection and Media Design in Other Sectors
Part 1: Understanding the Field 1. Projection Design for the Theatre 2.
Production Personnel and Collaboration 3. Projection Design Personnel Part
2: Design and Production Workflow 4. Production Process Overview 5.
Preliminary Design Steps 6. Communicating the Design 7. System Design 8.
Cue and Content Planning 9. Content Design and Considerations 10. Digital
Media as Content 11. Load-In through Opening Part 3: The Tools of the Trade
12. Video Systems and Components 13. Video Projectors and Emissive Displays
14. Projection Surfaces 15. Media Servers Part 4: Deliverables 16.
Draftings, graphics, and Paperwork Part 5: Working Outside of the Theatre
17. Projection and Media Design in Other Sectors
Production Personnel and Collaboration 3. Projection Design Personnel Part
2: Design and Production Workflow 4. Production Process Overview 5.
Preliminary Design Steps 6. Communicating the Design 7. System Design 8.
Cue and Content Planning 9. Content Design and Considerations 10. Digital
Media as Content 11. Load-In through Opening Part 3: The Tools of the Trade
12. Video Systems and Components 13. Video Projectors and Emissive Displays
14. Projection Surfaces 15. Media Servers Part 4: Deliverables 16.
Draftings, graphics, and Paperwork Part 5: Working Outside of the Theatre
17. Projection and Media Design in Other Sectors