Bringing digital methods to the study of comics, this book traces the emergence of the graphic novel at the intersection of popular and literary culture. Based on a collection of 250 titles, it shows how the genre builds on the style of popular comics while adapting selected features of the novel.
Bringing digital methods to the study of comics, this book traces the emergence of the graphic novel at the intersection of popular and literary culture. Based on a collection of 250 titles, it shows how the genre builds on the style of popular comics while adapting selected features of the novel.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Alexander Dunst teaches American Studies at Paderborn University. His research focuses on twentieth-century cultural history, the digital humanities, and contemporary US literature. He is the author of Madness in Cold War America (2016) and coedited the essay collection Empirical Comics Research (2018).
Inhaltsangabe
Preface 1. Introduction: Computational Criticism and the Transformation of Comics 2. How We Read Comics Now: Graphic Narrative Beyond Close Reading 3. Time, Color, and Cultural Capital in Graphic Narrative 4. Novel Values: The Density of the Comic Book as Graphic Novel 5. The Social Imagination of Graphic Narrative 6. Conclusion: The Contact Zones of Contemporary Literature.
Preface 1. Introduction: Computational Criticism and the Transformation of Comics 2. How We Read Comics Now: Graphic Narrative Beyond Close Reading 3. Time, Color, and Cultural Capital in Graphic Narrative 4. Novel Values: The Density of the Comic Book as Graphic Novel 5. The Social Imagination of Graphic Narrative 6. Conclusion: The Contact Zones of Contemporary Literature.
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