This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional…mehr
This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
R. Brian Stone works in the area of motion design, interaction design, information visualization, and user experience, and is an Associate Professor of Design at The Ohio State University. His work has garnered numerous awards for design excellence, and he has held visiting appointments at the National University of Singapore, Escola Superior de Desenho Industrial in Brazil, and Universidad Americana Managua in Nicaragua. Leah Wahlin's academic background in English literature and composition pedagogy is layered with professional experience in content development and project management. She brings her interest in the intersections of technology, design, and strategic communication to her role teaching technical and professional communications in the Department of Engineering Education at The Ohio State University.
Inhaltsangabe
Introduction: A dialogue on the theory and practice of motion design - R. Brian Stone Part 1: Theoretical Perspectives Section 1: Interdisciplinary Influences and Origins Liberating Words from the Printed Page - Dan Boyarski The Evolution of the Motion Graphic Design Discipline Seen Through Its Definitions Over Time - Clarisa E. Carubin Motion in Graphic Design: An Interdisciplinary Teaching Approach - Camila Afanador-Llach Re-framing Design: Form, Meaning and Media - Jennifer Bernstein Section 2: Communication Theory Figures of Speech Applied to Motion Design - Bruno Ribeiro On the Semiotics of Title Sequences: Three Modes of Text-Image Composition - Michael Betancourt Towards the Cumulative Effect of Expository Motion Graphics: How Visual Explanations Resonate with Audiences - Spencer Barnes Section 3: Science and Perception Motion Attracts Attention - Elaine Froehlich A conversation with Daniel Alenquer, Playerium Part 2: Practice & Application Section 1: Brand Building and Identities A conversation with Guy Wolstenholme and Jon Hewitt, Moving Brands Identities in Motion: Logo Introductions as Brand-Building Narratives - David Peacock A conversation with Jakob Trollbäck, Trollbäck+Company Section 2: Interface and Interaction Design Navigating VOX/UI: The Integration of Motion in a Voice-Controlled Information System - Andre Murnieks A conversation with Jeff Arnold, Microsoft Energetic Alpha: A Design Continuum Created Through Collaboration - Gretchen C. Rinnert, Aoife Mooney, and Marianne Martens Section 3: Narrative and Storytelling A conversation with Kyle Cooper, Prologue Films The Blurry Intersection of Illustration and Motion Design - Adam Osgood A conversation with Karin Fong, Imaginary Forces Section 4: Space and Environment Motion Design in the Context of Place - Cotter Christian and Catherine Normoyle Motion Design and its Impact on Audiences - from Theory to Practice - Christina Lyons Section 5: Experimental Visualizations & New Applications Fragmented Motion: Split-Screen and Asynchronous Video - Steven Hoskins A conversation with Isabel Meirelles, author of Design for Information A conversation with Matt Pasternack, InfoMotion Section 6: Educating Motion Designers Notes on Education - R. Brian Stone Teaching Motion Literacy through Music Visualization - Heather Shaw Conversations on Educating Motion Designers Kyle Cooper Daniel Alenquer Karin Fong Guy Wolstenholme and Jon Hewitt Isabel Meirelles Jakob Trollbäck Index
Introduction: A dialogue on the theory and practice of motion design - R. Brian Stone Part 1: Theoretical Perspectives Section 1: Interdisciplinary Influences and Origins Liberating Words from the Printed Page - Dan Boyarski The Evolution of the Motion Graphic Design Discipline Seen Through Its Definitions Over Time - Clarisa E. Carubin Motion in Graphic Design: An Interdisciplinary Teaching Approach - Camila Afanador-Llach Re-framing Design: Form, Meaning and Media - Jennifer Bernstein Section 2: Communication Theory Figures of Speech Applied to Motion Design - Bruno Ribeiro On the Semiotics of Title Sequences: Three Modes of Text-Image Composition - Michael Betancourt Towards the Cumulative Effect of Expository Motion Graphics: How Visual Explanations Resonate with Audiences - Spencer Barnes Section 3: Science and Perception Motion Attracts Attention - Elaine Froehlich A conversation with Daniel Alenquer, Playerium Part 2: Practice & Application Section 1: Brand Building and Identities A conversation with Guy Wolstenholme and Jon Hewitt, Moving Brands Identities in Motion: Logo Introductions as Brand-Building Narratives - David Peacock A conversation with Jakob Trollbäck, Trollbäck+Company Section 2: Interface and Interaction Design Navigating VOX/UI: The Integration of Motion in a Voice-Controlled Information System - Andre Murnieks A conversation with Jeff Arnold, Microsoft Energetic Alpha: A Design Continuum Created Through Collaboration - Gretchen C. Rinnert, Aoife Mooney, and Marianne Martens Section 3: Narrative and Storytelling A conversation with Kyle Cooper, Prologue Films The Blurry Intersection of Illustration and Motion Design - Adam Osgood A conversation with Karin Fong, Imaginary Forces Section 4: Space and Environment Motion Design in the Context of Place - Cotter Christian and Catherine Normoyle Motion Design and its Impact on Audiences - from Theory to Practice - Christina Lyons Section 5: Experimental Visualizations & New Applications Fragmented Motion: Split-Screen and Asynchronous Video - Steven Hoskins A conversation with Isabel Meirelles, author of Design for Information A conversation with Matt Pasternack, InfoMotion Section 6: Educating Motion Designers Notes on Education - R. Brian Stone Teaching Motion Literacy through Music Visualization - Heather Shaw Conversations on Educating Motion Designers Kyle Cooper Daniel Alenquer Karin Fong Guy Wolstenholme and Jon Hewitt Isabel Meirelles Jakob Trollbäck Index
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