Grant, Flora, and Van's final trick-or-treat becomes a night to remember when they visit the Gingerbread House, home to a supposed witch. The tricks begin as soon as they ring the doorbell: the witch kidnaps Flora and locks her away inside, forcing Grant and his friends to break into the Gingerbread House to get her back. In every new room they enter, they must overcome their fears or get trapped forever. It's time to trick-or-treat -- if you dare!
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