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This module is intended to serve as either a stand-alone adventure session or as the basis for a larger campaign in a generic OSR world. The main idea is to help new or beginning players to get comfortable with an OSR game by providing a setting that is familiar to them and ties to concepts they may already have about fantasy stories. The adventure hooks are intended to help nudge players along without railroading and to build as much context and structure as necessary for the particular group. However, the moral/ethical questions raised in this adventure concerning race, vulnerability, and…mehr

Produktbeschreibung
This module is intended to serve as either a stand-alone adventure session or as the basis for a larger campaign in a generic OSR world. The main idea is to help new or beginning players to get comfortable with an OSR game by providing a setting that is familiar to them and ties to concepts they may already have about fantasy stories. The adventure hooks are intended to help nudge players along without railroading and to build as much context and structure as necessary for the particular group. However, the moral/ethical questions raised in this adventure concerning race, vulnerability, and moral equivalence could provide a suitable framework for advanced players as well.