Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in…mehr
Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in interaction design, explore activity, emotion, situatedness, community, and more.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Contents: G. Salvendy Series Foreword. S. Bagnara G. Crampton Smith Introduction. Part I: Activity. Y. Engestrom Activity Theory and Expansive Design. T.P. Moran Activity: Analysis Design and Management. M. Bergamasco Virtual Environments and Haptic Interfaces. Part II: Emotion. R. De Monticelli The Feeling of Values: For a Phenomenological Theory of Affectivity. P. Marti The Contagion of Emotions. D.A. Norman A. Ortony Designers and Users: Two Perspectives on Emotion and Design. Part III: Situatedness. C. Ciborra Situatedness Revisited: The Role of Cognition and Emotion. G. Crampton Smith P. Tabor More Than One Way of Knowing. Part IV: Community. C. Goodwin Participation and Community. P. Ehn Participation in Interaction Design: Actors and Artifacts in Interaction. Part V: Conversation. C. Castelfranchi From Conversation to Interaction Via Behavioral Communication: For a Semiotic Design of Objects Environments and Behaviors. M. Mattioda F. Vercellone From Function to Dialog. O. Stock M. Guerini M. Zancanaro Interface Design and Persuasive Intelligent User Interfaces. Part VI: Memories. G. Leone Remembering Together: Some Thoughts on How Direct or Virtual Social Interactions Influence Memory Processes. M.A. Brandimonte Memory for Future Actions. G. De Michelis Community Memory as a Process: Reflections and Indications for Design. Part VII: Market. L. Picci Bad Design by Design? Economics Meets Other Types of Interactions. M. Franzini From Interaction Costs to Interaction Design. B. Moggridge Interaction Design: Six True Stories. Part VIII: In Search of a Framework. S.H. Poggenpohl Interaction as an Ecology: Building a Framework. T. Erickson
Contents: G. Salvendy Series Foreword. S. Bagnara G. Crampton Smith Introduction. Part I: Activity. Y. Engestrom Activity Theory and Expansive Design. T.P. Moran Activity: Analysis Design and Management. M. Bergamasco Virtual Environments and Haptic Interfaces. Part II: Emotion. R. De Monticelli The Feeling of Values: For a Phenomenological Theory of Affectivity. P. Marti The Contagion of Emotions. D.A. Norman A. Ortony Designers and Users: Two Perspectives on Emotion and Design. Part III: Situatedness. C. Ciborra Situatedness Revisited: The Role of Cognition and Emotion. G. Crampton Smith P. Tabor More Than One Way of Knowing. Part IV: Community. C. Goodwin Participation and Community. P. Ehn Participation in Interaction Design: Actors and Artifacts in Interaction. Part V: Conversation. C. Castelfranchi From Conversation to Interaction Via Behavioral Communication: For a Semiotic Design of Objects Environments and Behaviors. M. Mattioda F. Vercellone From Function to Dialog. O. Stock M. Guerini M. Zancanaro Interface Design and Persuasive Intelligent User Interfaces. Part VI: Memories. G. Leone Remembering Together: Some Thoughts on How Direct or Virtual Social Interactions Influence Memory Processes. M.A. Brandimonte Memory for Future Actions. G. De Michelis Community Memory as a Process: Reflections and Indications for Design. Part VII: Market. L. Picci Bad Design by Design? Economics Meets Other Types of Interactions. M. Franzini From Interaction Costs to Interaction Design. B. Moggridge Interaction Design: Six True Stories. Part VIII: In Search of a Framework. S.H. Poggenpohl Interaction as an Ecology: Building a Framework. T. Erickson
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