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When Alice holds the naughty kitten up to the Looking-Glass, she sees the Looking-Glass House reflected there. Being Alice, a naturally curious child, she enters and finds herself in the midst of another adventure: a live game of chess with real Kings, Queens, and Knights, a game in which she is the Pawn. Her goal is to reach the Eighth Square where she, too, will become a Queen. But before that can happen she must cross Seven Squares and will have many fantastic adventures with talking flowers, Tweedledum and Tweedledee, flying trains, and the Lion and the Unicorn, and . . . But why waste…mehr

Produktbeschreibung
When Alice holds the naughty kitten up to the Looking-Glass, she sees the Looking-Glass House reflected there. Being Alice, a naturally curious child, she enters and finds herself in the midst of another adventure: a live game of chess with real Kings, Queens, and Knights, a game in which she is the Pawn. Her goal is to reach the Eighth Square where she, too, will become a Queen. But before that can happen she must cross Seven Squares and will have many fantastic adventures with talking flowers, Tweedledum and Tweedledee, flying trains, and the Lion and the Unicorn, and . . . But why waste time? Enter the magical, fantastical world created by Lewis Carroll, where up is down and down is up, and everything is reversed! This book contains eighteen original black-and-white illustrations conceived by Fiza Pathan and executed by illustrator Farzana Cooper.
Autorenporträt
Charles Lutwidge Dodgson, better known by his pen name Lewis Carroll, was an English writer of children's fiction, notably Alice's Adventures in Wonderland and its sequel Through the Looking-Glass. He was noted for his facility with wordplay, logic, and fantasy.