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Science education made engaging for the 21st century learner! Time Gliders takes you on an intriguing science-fiction journey packed with fictitious action and real science. Synopsis: It's 2550 A.D. Time travel technology has been perfected by an international consortium of science and engineering agencies. Professor Patel and his team embark on the first-time voyage to gather information on unclear historical data and especially, science-related issues. But their maiden voyage goes horribly wrong, leading to a series of unplanned misadventures across time that starts off by jumping right into…mehr

Produktbeschreibung
Science education made engaging for the 21st century learner! Time Gliders takes you on an intriguing science-fiction journey packed with fictitious action and real science. Synopsis: It's 2550 A.D. Time travel technology has been perfected by an international consortium of science and engineering agencies. Professor Patel and his team embark on the first-time voyage to gather information on unclear historical data and especially, science-related issues. But their maiden voyage goes horribly wrong, leading to a series of unplanned misadventures across time that starts off by jumping right into the Big Bang event of creation! Only during the course of events do they learn the reason for their flawed mission, and a continued threat to their very survival is revealed.
Autorenporträt
As an established graphic designer, Cobus Prinsloo has special interests in history, the natural sciences, comics, computer generated imagery (CGI) and education media. Cobus has been reading and writing comics since he can remember. The culmination of his various interests and skills gave birth to his educational graphic novel Time Gliders. With a fascination for CGI since the eighties and with this new medium becoming more available to the consumer market in the mid-90's, Cobus started to use 3D graphics for his comic artwork. His latest art style combines original 3D graphics with digital painting techniques. Cobus lives in Australia with his wife and two children. His vision is to publish more titles in future and make the writing and illustration of graphic novels a full-time career.