The present research addresses the modularity of musical materials in random game format to create a musical work. To do so, we will try to design a playful compositional method (MCL) capable of interpreting our object of study.We will start from the historical events that gave origin to the musical ludic activity that allowed the appearance of new compositional resources, developing some game concepts taking some authors as a reference.Then we will proceed to analyze the work "El seducir del letargo" by Camila Soledad Albarracín, which is composed and thought from this method.
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