This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.
This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.
Alan F.Meades is Senior Lecturer in the Department of Media, Art and Design at Canterbury Christ Church University, UK
Inhaltsangabe
1. Oppositional Play and the Discourses of Legitimacy 2. Watching from Beyond The Challenges of Studying Oppositional User Generated Content 3. Griefing Dominating and Controlling other Players 4. Glitching (Bending) Finding, Sharing and Using Videogame Exploits 5. Hacking The Production of Modified Consoles 6. Modding and System Hacking The Utilisation of Modified Consoles 7. Contextualising Oppositional Play
1. Oppositional Play and the Discourses of Legitimacy 2. Watching from Beyond The Challenges of Studying Oppositional User Generated Content 3. Griefing Dominating and Controlling other Players 4. Glitching (Bending) Finding, Sharing and Using Videogame Exploits 5. Hacking The Production of Modified Consoles 6. Modding and System Hacking The Utilisation of Modified Consoles 7. Contextualising Oppositional Play
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Shop der buecher.de GmbH & Co. KG Bürgermeister-Wegele-Str. 12, 86167 Augsburg Amtsgericht Augsburg HRA 13309