34,99 €
inkl. MwSt.
Versandkostenfrei*
Versandfertig in 2-4 Wochen
payback
17 °P sammeln
  • Broschiertes Buch

In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project. This bookGÇÖs straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what youGÇÖve already learned, giving you a rock-solid foundation for real-world success.

Produktbeschreibung
In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project. This bookGÇÖs straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what youGÇÖve already learned, giving you a rock-solid foundation for real-world success.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Autorenporträt
Mike Geig works on the production team at Unity Technologies, where he helps democratize game development by developing and delivering high-impact learning resources. Mike has experience as an indie game developer, a university educator, and an author. A gamer at heart, Mike works to make the development of interactive entertainment fun and accessible for all skill sets. Hi, Mom!