Kristen Swanson, Hadley J. Ferguson
Unleashing Student Superpowers
Practical Teaching Strategies for 21st Century Students
Kristen Swanson, Hadley J. Ferguson
Unleashing Student Superpowers
Practical Teaching Strategies for 21st Century Students
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Written by two dynamic educational leaders, this book provides elementary school teachers with strategies to unleash the learning superpowers of students that foster inquiry-based, student-driven classrooms. The student learning superpowers Swanson describes are: Wondering Developing Designing Digital Inking Seeking Advising Swanson provides easy to use frameworks and examples that are aligned to the Common Core Standards for Reading, Writing, Speaking, and Listening, the Next Generation Science Standards and the National Curriculum Standards for Social Standards. The book is filled with…mehr
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Written by two dynamic educational leaders, this book provides elementary school teachers with strategies to unleash the learning superpowers of students that foster inquiry-based, student-driven classrooms. The student learning superpowers Swanson describes are: Wondering Developing Designing Digital Inking Seeking Advising Swanson provides easy to use frameworks and examples that are aligned to the Common Core Standards for Reading, Writing, Speaking, and Listening, the Next Generation Science Standards and the National Curriculum Standards for Social Standards. The book is filled with practical instructional frameworks about 2-3 weeks long that teachers can use to promote student superpowers. The superpowers and frameworks help students see connections between ideas and disciplines and lead to student-driven success.
Turn students into learning superheroes! Every student has superpowers hidden inside, and you hold the keys to unlock them. With this cutting-edge handbook, transform your classroom into a place where students don't just get an education-they use their powers to create it. Discover specific, ready-to-use instructional journeys that foster an inquiry-based, student-driven learning environment. Each research-based journey: Supports one of the student superpowers: Wondering, Curating, Designing, Digital Inking, Gaming, and Connecting Helps students become deep thinkers as required by the CCSS Includes step-by-step lesson frameworks, aligned with the Common Core, that fit into your regular day
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Turn students into learning superheroes! Every student has superpowers hidden inside, and you hold the keys to unlock them. With this cutting-edge handbook, transform your classroom into a place where students don't just get an education-they use their powers to create it. Discover specific, ready-to-use instructional journeys that foster an inquiry-based, student-driven learning environment. Each research-based journey: Supports one of the student superpowers: Wondering, Curating, Designing, Digital Inking, Gaming, and Connecting Helps students become deep thinkers as required by the CCSS Includes step-by-step lesson frameworks, aligned with the Common Core, that fit into your regular day
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Corwin
- Seitenzahl: 178
- Erscheinungstermin: 30. April 2014
- Englisch
- Abmessung: 254mm x 178mm x 10mm
- Gewicht: 347g
- ISBN-13: 9781483350967
- ISBN-10: 1483350967
- Artikelnr.: 40546233
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
- Verlag: Corwin
- Seitenzahl: 178
- Erscheinungstermin: 30. April 2014
- Englisch
- Abmessung: 254mm x 178mm x 10mm
- Gewicht: 347g
- ISBN-13: 9781483350967
- ISBN-10: 1483350967
- Artikelnr.: 40546233
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
Kristen Swanson helps teachers design meaningful, interactive curricula at the local and national level. She has taught at the elementary level, served as a regional consultant for Response to Intervention, and worked as an educational technology director for a public school district in Pennsylvania. She holds a B.A. degree from DeSales University, two M.A. degrees from Wilkes University, and an Ed.D. degree from Widener University. Kristen is currently an adjunct in the DeSales University instructional technology M.Ed program and a senior technology leader for BrightBytes. In addition to her experience as an educator, Kristen is also passionate about meaningful professional learning. She serves on the board of the Edcamp Foundation, a nonprofit organization designed to facilitate local, grassroots professional development. She has shared her ideas and expertise at ASCD conferences, TEDxPhiladelphiaEd, TEDxNYED, and Educon. She has also been published in academic journals, including Literacy Learning: The Middle Years and the Journal of Reading, Writing, and Literacy. She is the author of Professional Learning in the Digital Age: The Educator's Guide to User-Generated Learning and Teaching the Common Core Speaking and Listening Standards. Kristen is active in the educational technology sphere. She is a Google Certified Teacher, Twitter Teacher, Edublog Award Nominee, and avid blogger. She strongly believes that rigorous curriculum fosters meaningful technology integration, and she is also interested in the learning opportunities provided by asynchronous learning.
Foreword by Marilee Sprenger A Preface From the Superpower Guardians Acknowledgments About the Authors Chapter 1. Anything Is Possible: So Why Do Our Classrooms Have So Many Limits? What
s the Point of School? The Knowing-Doing Gap Teachers Are Designers I
m Busy! Where Does This Fit? Research Reminders What About the Standards? All About the Common Core State Standards Look Back and Step Forward A Question to Consider as You Reflect Chapter 2. The Student Superpowers The Student Superpowers What Is an Instructional Journey? How Does It Promote Student Superpowers? The Superpowers Are Bigger Than Specific Journeys Debunking Departmentalization Included Components of Each Instructional Journey A Few Final Considerations Look Back and Step Forward A Question to Consider as You Reflect Chapter 3. The Wondering Instructional Journey: What Do You Wonder? Superpower Summary and Overview Wondering Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAME SHOW REDESIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 4. The Curating Instructional Journey: Solving a Puzzle Superpower Summary and Overview Curating Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING SCHOOL CLUBS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 5. The Connecting Instructional Journey: Sharing Stories Superpower Summary and Overview Connecting Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CONNECTING AROUND THE WORLD Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 6. The Digital Inking Instructional Journey: What Should We Tweet? Superpower Summary and Overview Digital Inking Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING AN INTERACTIVE CAMPAIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 7. The Designing Instructional Journey: What Can You Make? Superpower Summary and Overview Designing Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? DESIGN A SCHOOL BUS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 8. The Gaming Instructional Journey: Make Life More Fun! Superpower Summary and Overview Gaming Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAMIFY YOUR HOMEWORK Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 9. The Superpower Audit: How Am I Doing? How Can I Track Progress? How Should These Audits Be Used? Summary A Question to Consider as You Reflect Chapter 10. Start Today: Ten First Steps Finding Small Wins 1. It
s All About Choice 2. What Does Good Work Look Like? 3. Knowing What I Know 4. Different Every Day 5. List-Group-Label 6. Student-Directed Share 7. Think Time 8. Three-Finger Self-Assessment 9. Gallery Walk 10. A Class Blog A Question to Consider as You Reflect Chapter 11. More Readings: The Fab Five Continuing the Journey A Question to Consider as You Reflect References Index
s the Point of School? The Knowing-Doing Gap Teachers Are Designers I
m Busy! Where Does This Fit? Research Reminders What About the Standards? All About the Common Core State Standards Look Back and Step Forward A Question to Consider as You Reflect Chapter 2. The Student Superpowers The Student Superpowers What Is an Instructional Journey? How Does It Promote Student Superpowers? The Superpowers Are Bigger Than Specific Journeys Debunking Departmentalization Included Components of Each Instructional Journey A Few Final Considerations Look Back and Step Forward A Question to Consider as You Reflect Chapter 3. The Wondering Instructional Journey: What Do You Wonder? Superpower Summary and Overview Wondering Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAME SHOW REDESIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 4. The Curating Instructional Journey: Solving a Puzzle Superpower Summary and Overview Curating Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING SCHOOL CLUBS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 5. The Connecting Instructional Journey: Sharing Stories Superpower Summary and Overview Connecting Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CONNECTING AROUND THE WORLD Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 6. The Digital Inking Instructional Journey: What Should We Tweet? Superpower Summary and Overview Digital Inking Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING AN INTERACTIVE CAMPAIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 7. The Designing Instructional Journey: What Can You Make? Superpower Summary and Overview Designing Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? DESIGN A SCHOOL BUS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 8. The Gaming Instructional Journey: Make Life More Fun! Superpower Summary and Overview Gaming Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAMIFY YOUR HOMEWORK Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 9. The Superpower Audit: How Am I Doing? How Can I Track Progress? How Should These Audits Be Used? Summary A Question to Consider as You Reflect Chapter 10. Start Today: Ten First Steps Finding Small Wins 1. It
s All About Choice 2. What Does Good Work Look Like? 3. Knowing What I Know 4. Different Every Day 5. List-Group-Label 6. Student-Directed Share 7. Think Time 8. Three-Finger Self-Assessment 9. Gallery Walk 10. A Class Blog A Question to Consider as You Reflect Chapter 11. More Readings: The Fab Five Continuing the Journey A Question to Consider as You Reflect References Index
Foreword by Marilee Sprenger A Preface From the Superpower Guardians Acknowledgments About the Authors Chapter 1. Anything Is Possible: So Why Do Our Classrooms Have So Many Limits? What
s the Point of School? The Knowing-Doing Gap Teachers Are Designers I
m Busy! Where Does This Fit? Research Reminders What About the Standards? All About the Common Core State Standards Look Back and Step Forward A Question to Consider as You Reflect Chapter 2. The Student Superpowers The Student Superpowers What Is an Instructional Journey? How Does It Promote Student Superpowers? The Superpowers Are Bigger Than Specific Journeys Debunking Departmentalization Included Components of Each Instructional Journey A Few Final Considerations Look Back and Step Forward A Question to Consider as You Reflect Chapter 3. The Wondering Instructional Journey: What Do You Wonder? Superpower Summary and Overview Wondering Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAME SHOW REDESIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 4. The Curating Instructional Journey: Solving a Puzzle Superpower Summary and Overview Curating Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING SCHOOL CLUBS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 5. The Connecting Instructional Journey: Sharing Stories Superpower Summary and Overview Connecting Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CONNECTING AROUND THE WORLD Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 6. The Digital Inking Instructional Journey: What Should We Tweet? Superpower Summary and Overview Digital Inking Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING AN INTERACTIVE CAMPAIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 7. The Designing Instructional Journey: What Can You Make? Superpower Summary and Overview Designing Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? DESIGN A SCHOOL BUS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 8. The Gaming Instructional Journey: Make Life More Fun! Superpower Summary and Overview Gaming Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAMIFY YOUR HOMEWORK Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 9. The Superpower Audit: How Am I Doing? How Can I Track Progress? How Should These Audits Be Used? Summary A Question to Consider as You Reflect Chapter 10. Start Today: Ten First Steps Finding Small Wins 1. It
s All About Choice 2. What Does Good Work Look Like? 3. Knowing What I Know 4. Different Every Day 5. List-Group-Label 6. Student-Directed Share 7. Think Time 8. Three-Finger Self-Assessment 9. Gallery Walk 10. A Class Blog A Question to Consider as You Reflect Chapter 11. More Readings: The Fab Five Continuing the Journey A Question to Consider as You Reflect References Index
s the Point of School? The Knowing-Doing Gap Teachers Are Designers I
m Busy! Where Does This Fit? Research Reminders What About the Standards? All About the Common Core State Standards Look Back and Step Forward A Question to Consider as You Reflect Chapter 2. The Student Superpowers The Student Superpowers What Is an Instructional Journey? How Does It Promote Student Superpowers? The Superpowers Are Bigger Than Specific Journeys Debunking Departmentalization Included Components of Each Instructional Journey A Few Final Considerations Look Back and Step Forward A Question to Consider as You Reflect Chapter 3. The Wondering Instructional Journey: What Do You Wonder? Superpower Summary and Overview Wondering Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAME SHOW REDESIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 4. The Curating Instructional Journey: Solving a Puzzle Superpower Summary and Overview Curating Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING SCHOOL CLUBS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 5. The Connecting Instructional Journey: Sharing Stories Superpower Summary and Overview Connecting Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CONNECTING AROUND THE WORLD Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 6. The Digital Inking Instructional Journey: What Should We Tweet? Superpower Summary and Overview Digital Inking Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING AN INTERACTIVE CAMPAIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 7. The Designing Instructional Journey: What Can You Make? Superpower Summary and Overview Designing Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? DESIGN A SCHOOL BUS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 8. The Gaming Instructional Journey: Make Life More Fun! Superpower Summary and Overview Gaming Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAMIFY YOUR HOMEWORK Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You Reflect Chapter 9. The Superpower Audit: How Am I Doing? How Can I Track Progress? How Should These Audits Be Used? Summary A Question to Consider as You Reflect Chapter 10. Start Today: Ten First Steps Finding Small Wins 1. It
s All About Choice 2. What Does Good Work Look Like? 3. Knowing What I Know 4. Different Every Day 5. List-Group-Label 6. Student-Directed Share 7. Think Time 8. Three-Finger Self-Assessment 9. Gallery Walk 10. A Class Blog A Question to Consider as You Reflect Chapter 11. More Readings: The Fab Five Continuing the Journey A Question to Consider as You Reflect References Index