This study identifies the determinants of aggressive behavior among video game-addicted adolescents in the Kuwait neighborhood of Yopougon. The analysis shows that the expression of aggressive behaviors in these adolescents depends on a set of environmental factors stimulated by the game. The aggressive behaviors expressed by adolescents addicted to video games occur under the influence of stress, anger, but also as a result of the pressure exerted by the social environment on the player. The study thus highlights the influence of the types of games, the values of the bets and the use of psychoactive substances on the expression of aggressive behavior. It also presents the diverted profile of aggressive behaviour. Furthermore, it refers to the examination and interpretation of both quantitative and qualitative observations that uncovered the underlying explanations and modes of interrelationship between, on the one hand, the demands of video game use and psychological experience and, on the other hand, these demands and the socio-cultural constraints in the Kuwait neighborhood.
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