Ewan Kirkland
Gebundenes Buch

Videogames and the Gothic

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This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, Videogames and the Gothic illustrates the extent to which particular tropes of Gothic culture -neo-medieval aesthetics, secret-filled labyrinthine spaces, the sense of a dark past impacting upon the present - have been appropriated by and transformed within digital games. Moving beyond the study of the generic influences of horror on digital gaming, Ewan Kirkland focuses in on the Gothic, a less visceral mode tending towards the unsettling, the uncertain and t...