Virtual Environments and Scientific Visualization ¿96
Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19¿20, 1996, and in Prague, Czech Republic, April 23¿25, 1996 Mitarbeit:David, Jacques; Göbel, Martin; Slavik, Pavel
Virtual Environments and Scientific Visualization ¿96
Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19¿20, 1996, and in Prague, Czech Republic, April 23¿25, 1996 Mitarbeit:David, Jacques; Göbel, Martin; Slavik, Pavel
Selected papers from this year's Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems.Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.…mehr
Selected papers from this year's Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems.Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Virtual Environments '96.- Optimizing Communication in Distributed Virtual Environments by Specialized Protocols.- MAVERIK - The Manchester Virtual Environment Interface Kernel.- MPSC - A Model of Distributed Virtual Environments.- Virtual Reality Programming in Oz.- TELEPORT - An Augmented Reality Teleconferencing Environment.- Achieving Virtual Presence with a Semi-Autonomous Robot Through a Multi-Reality and Speech Control Interface.- Quick Elimination of Non-interference Polytopes in Virtual Environments.- Intergrating Graphics into Video Image-Based Camera Tracking and Filtering.- 3D-Morphing and its Application to Virtual Reality.- Motor Functions in the VLNET Body-Centered Networked Virtual Environment.- Crowd Simulation in Immersive Space Management.- Collaborative Geometrical Modelling in Immersive Virtual Environments.- Multi-User Interactions in the Context of Concurrent Virtual World Modelling.- System Integration of VR-Simulated Surgical Support System.- Distributed Extensible Virtual Reality Laboratory (DEVRL).- Dynamic Management of Geographic Data in a Virtual Environment.- VRML for LHC Engineering.- Virtual Housing System.- Scientific Visualization '96.- Volume Rendering.- DiscMC: An Interactive System for Fast Fitting Isosurfaces on Volume Data.- Nearest Neighbour Search for Visualization Using Arbitrary Triangulation.- Fast Ray-Tracing of Rectilinear Volume Data.- Metric Volume Rendering.- User Interfaces and Scientific Visualization.- Scientific Visualization and Virtual Prototyping in the Product Development Process.- Characterizing Global Features of Simulation Data by Selected Local Icons.- Doing it Right: Psychological Tests to Ensure the Quality of Scientific Visualization.- Architecture of Scientific Visualization Systems.- CSE: AModular Architecture for Computational Steering.- The Dataflow Visualization Pipeline as a Problem Solving Environment.- Unhiding Hidden Markov Models by their Visualization (Application in Speech Processing).- Flow Visualization.- Visualization of Turbulent Flow by Spot Noise.- Flow Visualization for Multiblock Multigrid Simulations.- Appendix: Colour Figures.
Virtual Environments '96.- Optimizing Communication in Distributed Virtual Environments by Specialized Protocols.- MAVERIK - The Manchester Virtual Environment Interface Kernel.- MPSC - A Model of Distributed Virtual Environments.- Virtual Reality Programming in Oz.- TELEPORT - An Augmented Reality Teleconferencing Environment.- Achieving Virtual Presence with a Semi-Autonomous Robot Through a Multi-Reality and Speech Control Interface.- Quick Elimination of Non-interference Polytopes in Virtual Environments.- Intergrating Graphics into Video Image-Based Camera Tracking and Filtering.- 3D-Morphing and its Application to Virtual Reality.- Motor Functions in the VLNET Body-Centered Networked Virtual Environment.- Crowd Simulation in Immersive Space Management.- Collaborative Geometrical Modelling in Immersive Virtual Environments.- Multi-User Interactions in the Context of Concurrent Virtual World Modelling.- System Integration of VR-Simulated Surgical Support System.- Distributed Extensible Virtual Reality Laboratory (DEVRL).- Dynamic Management of Geographic Data in a Virtual Environment.- VRML for LHC Engineering.- Virtual Housing System.- Scientific Visualization '96.- Volume Rendering.- DiscMC: An Interactive System for Fast Fitting Isosurfaces on Volume Data.- Nearest Neighbour Search for Visualization Using Arbitrary Triangulation.- Fast Ray-Tracing of Rectilinear Volume Data.- Metric Volume Rendering.- User Interfaces and Scientific Visualization.- Scientific Visualization and Virtual Prototyping in the Product Development Process.- Characterizing Global Features of Simulation Data by Selected Local Icons.- Doing it Right: Psychological Tests to Ensure the Quality of Scientific Visualization.- Architecture of Scientific Visualization Systems.- CSE: AModular Architecture for Computational Steering.- The Dataflow Visualization Pipeline as a Problem Solving Environment.- Unhiding Hidden Markov Models by their Visualization (Application in Speech Processing).- Flow Visualization.- Visualization of Turbulent Flow by Spot Noise.- Flow Visualization for Multiblock Multigrid Simulations.- Appendix: Colour Figures.
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497