Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
Stefano Gualeni is a philosopher and videogame designer. He released his first commercial video game at the age of sixteen and gained a Ph.D. in Philosophy from the Erasmus University of Rotterdam. Gualeni lectures and researches in game design, game studies, and the philosophy of technology at the Institute of Digital Games, University of Malta.
Inhaltsangabe
1. The Questions Concerning Digital Technology 2. A Reflection On Metaphysical Thought And Its Technological ' 'Overcoming ' ' 3. Worlds In The Age Of Their Digital Simulation 4. Thinking With Virtual Worlds 5. Augmented Ontologies And A Challenge To Western Philosophy: Videogames And Simulations As Mediators Of Human Thought And Experience 6. Positionality In The Digital Age: Virtual Bodies And The Effects Of Virtual Experiences 7. Virtual Worlds As Poetic Allegories 8. Virtual Worlds And The Human Condition: Cognitive, Perceptual, Critical, And Operational Limitations
1. The Questions Concerning Digital Technology 2. A Reflection On Metaphysical Thought And Its Technological ' 'Overcoming ' ' 3. Worlds In The Age Of Their Digital Simulation 4. Thinking With Virtual Worlds 5. Augmented Ontologies And A Challenge To Western Philosophy: Videogames And Simulations As Mediators Of Human Thought And Experience 6. Positionality In The Digital Age: Virtual Bodies And The Effects Of Virtual Experiences 7. Virtual Worlds As Poetic Allegories 8. Virtual Worlds And The Human Condition: Cognitive, Perceptual, Critical, And Operational Limitations
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Internetauftritt der buecher.de internetstores GmbH
Geschäftsführung: Monica Sawhney | Roland Kölbl | Günter Hilger
Sitz der Gesellschaft: Batheyer Straße 115 - 117, 58099 Hagen
Postanschrift: Bürgermeister-Wegele-Str. 12, 86167 Augsburg
Amtsgericht Hagen HRB 13257
Steuernummer: 321/5800/1497
USt-IdNr: DE450055826