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Containment had been lost. The virus that she was not supposed to be working on had been loosed on the human race. The world was falling apart as the Virus-C pandemic spread. Dr Anita Caufi now had a serious problem. Or was it an opportunity? Virus-C was not the only research project that the President didn't know about. The new serum killed Virus-C, but was the cure worse that the disease? The serum changed people. Were the results of the serum an improvement to the human race or things out of nightmares? Pointed ears, animal forms, bearded midgets, monstrously strong creatures and computers…mehr

Produktbeschreibung
Containment had been lost. The virus that she was not supposed to be working on had been loosed on the human race. The world was falling apart as the Virus-C pandemic spread. Dr Anita Caufi now had a serious problem. Or was it an opportunity? Virus-C was not the only research project that the President didn't know about. The new serum killed Virus-C, but was the cure worse that the disease? The serum changed people. Were the results of the serum an improvement to the human race or things out of nightmares? Pointed ears, animal forms, bearded midgets, monstrously strong creatures and computers that failed when the changed were around. Were they even people anymore? Anita wished she knew what to believe. If only she could figure out how to control the transformation. If she could choose their final form, she could control the fate of the world. But only the Changed seemed to know the answer to that riddle and they did no like being lab rats. They wanted their freedom. She would not allow another containment breach...
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Autorenporträt
Major Ursa's love of fantasy and science fiction began as a child lost in the worlds created by Andre Norton. Her characters were true heroes. They walked the paths of honor even when it came at a price. That lesson became a part of Ursa's own life.Major Ursa made his first forays into fantasy gaming in 1980. Soon he was creating worlds and adventures to entertain friends and family. The games became stories to entertain his children and grandchildren. Somewhere along the way, entertainment turned into teaching about honor and sacrifice and ways to persevere when things were hard. Now the old bear is putting his favorite tales in print. The world needs heroes, even fictional ones, that are willing to put the needs of others before their own desires.