Proceedings of the Joint IEEE TCVG and Eurographics Workshop in Stony Brook, New York, USA, June 21¿22, 2001 Herausgegeben von Mueller, K.; Kaufman, A.
Proceedings of the Joint IEEE TCVG and Eurographics Workshop in Stony Brook, New York, USA, June 21¿22, 2001 Herausgegeben von Mueller, K.; Kaufman, A.
This book contains the proceedings of the International Workshop on Volume Graphics 200 1 (VG'O I) which took place on June 21 and June 22 at Stony Brook, New York. This year's event was the second in the series, following a successful premiere in Swansea, Wales, in March 1999, and was co-sponsored by the IEEE Technical Committee on Visualization and Graphics (TC-VG) as well as EUROGRAPHICS. The Volume Graphics Workshop is held bi-annually and has been created to pro vide a forum for the exploration and advancement of volume-based techniques, beyond the scope of just volume visualization. It…mehr
This book contains the proceedings of the International Workshop on Volume Graphics 200 1 (VG'O I) which took place on June 21 and June 22 at Stony Brook, New York. This year's event was the second in the series, following a successful premiere in Swansea, Wales, in March 1999, and was co-sponsored by the IEEE Technical Committee on Visualization and Graphics (TC-VG) as well as EUROGRAPHICS. The Volume Graphics Workshop is held bi-annually and has been created to pro vide a forum for the exploration and advancement of volume-based techniques, beyond the scope of just volume visualization. It brings together researchers and practitioners both from academia and industry, from many parts of the world. Volume graphics is in the process of evolving into a general graphics technology, and the papers included in these proceedings are testimonial to the wide spectrum of unique applications and solu tions that volumetric representations are able to offer.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Volume Rendering.- Refraction in Discrete Raytracing.- Data Level Comparison of Surface Classification and Gradient Filters.- Splatting with Shadows.- A Study of Transfer Function Generation for Time-Varying Volume Data.- Volume-Based Modeling.- Volume Graphics Modeling of Ice Thawing.- A Survey of Methods for Volumetric Scene Reconstruction from Photographs.- A Volume Modeling Component of CAD.- A Technique for Volumetric CSG Based on Morphology.- Hardware, Architectures, and API's for Volume Rendering.- vlib: A Volume Graphics API.- Efficient Space Leaping for Raycasting Architectures.- An Architecture for Interactive Tetrahedral Volume Rendering.- Parallelizing the ZSWEEP Algorithm for Distributed-Shared Memory Architectures.- Data Acquisition.- Hybrid Distance Field Computation.- Visualization of Labeled Segments Cross-Contour Surfaces.- Topology-Guided Downsampling.- Extracting Boundary Surface of Arbitrary Topology from Volumetric Datasets.- Segmentation of Biological Volume Datasets Using a Level-Set Framework.- Correction of Voxelization Artifacts by Revoxelization.- Acceleration Methods for Volume Rendering.- Image-Based Rendering of Surfaces from Volume Data.- Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering.- Hierarchichal Perspective Volume Rendering Using Triangle Fans.- Two-Pass Image and Volume Rotation.- Applications and Case Studies.- Volume Visualization of Payoff Regions for Derivatives Risk Management.- EXOMIO: A 3D Simulator for External Beam Radiotherapy.- Real-Time Volume Rendering for Virtual Colonoscopy.- Translucent and Opaque Direct Volume Rendering for Virtual Endoscopy Applications.- A Framework to Visualize and Interact with Multimodal Medical Images.- Authors Index.- Color Plates.
Volume Rendering.- Refraction in Discrete Raytracing.- Data Level Comparison of Surface Classification and Gradient Filters.- Splatting with Shadows.- A Study of Transfer Function Generation for Time-Varying Volume Data.- Volume-Based Modeling.- Volume Graphics Modeling of Ice Thawing.- A Survey of Methods for Volumetric Scene Reconstruction from Photographs.- A Volume Modeling Component of CAD.- A Technique for Volumetric CSG Based on Morphology.- Hardware, Architectures, and API's for Volume Rendering.- vlib: A Volume Graphics API.- Efficient Space Leaping for Raycasting Architectures.- An Architecture for Interactive Tetrahedral Volume Rendering.- Parallelizing the ZSWEEP Algorithm for Distributed-Shared Memory Architectures.- Data Acquisition.- Hybrid Distance Field Computation.- Visualization of Labeled Segments Cross-Contour Surfaces.- Topology-Guided Downsampling.- Extracting Boundary Surface of Arbitrary Topology from Volumetric Datasets.- Segmentation of Biological Volume Datasets Using a Level-Set Framework.- Correction of Voxelization Artifacts by Revoxelization.- Acceleration Methods for Volume Rendering.- Image-Based Rendering of Surfaces from Volume Data.- Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering.- Hierarchichal Perspective Volume Rendering Using Triangle Fans.- Two-Pass Image and Volume Rotation.- Applications and Case Studies.- Volume Visualization of Payoff Regions for Derivatives Risk Management.- EXOMIO: A 3D Simulator for External Beam Radiotherapy.- Real-Time Volume Rendering for Virtual Colonoscopy.- Translucent and Opaque Direct Volume Rendering for Virtual Endoscopy Applications.- A Framework to Visualize and Interact with Multimodal Medical Images.- Authors Index.- Color Plates.
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