Highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live.
Highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Jai Kristjan is a veteran of video game development with over fifteen years of experience in the video game industry from tiny companies to large corporations on games from handheld to AAA console titles across more generations than he cares to remember. He has worked in positions in Quality Assurance, Localization, Production, Project Management and most importantly Game Design. On a regular basis he can be found working in Vancouver Canada as an Onion Knight for the games that truly inspire him.
Inhaltsangabe
Ch 1 Preparation Ch 2 Blue Sky Ch 3 Pre-Production Ch 4Production Ch 5 Alpha Ch 6 Beta Ch 7 Final Ch 8 Post-Release Ch 9 LIVE Ch 10 Wrap