WebGL Insights presents real-world techniques for intermediate and advanced WebGL developers by assembling contributions from experienced WebGL engine and application developers, GPU vendors, browser developers, researchers, and educators. By focusing on current and emerging techniques, this book demonstrates the breadth and depth of WebGL. Readers will gain practical skills to solve problems related to performance, engine design, shader pipelines, rendering, mobile devices, testing, and more.
WebGL Insights presents real-world techniques for intermediate and advanced WebGL developers by assembling contributions from experienced WebGL engine and application developers, GPU vendors, browser developers, researchers, and educators. By focusing on current and emerging techniques, this book demonstrates the breadth and depth of WebGL. Readers will gain practical skills to solve problems related to performance, engine design, shader pipelines, rendering, mobile devices, testing, and more.
Patrick Cozzi leads the development of Cesium, an open-source WebGL virtual globe and map engine, at Analytical Graphics, Inc. He is the editor of WebGL Insights, coeditor of OpenGL Insights, coauthor of 3D Engine Design for Virtual Globes, and a member of the editorial board for the Journal of Computer Graphics Techniques. Patrick frequently presents at SIGGRAPH and contributes to other book series. He is a member of Khronos and teaches GPU Programming and Architecture at the University of Pennsylvania, where he earned a master's degree in computer science.
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