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The philosopher Spinoza once asserted that no one knows what a body can do. Similarly, we can ask ourselves about Artificial Intelligence (AI): to what extent is the development of intelligence limited by its technical and material substrate? In other words, what can AI do? The answer is analogous to Spinoza's: nobody knows the limit of AI.

Produktbeschreibung
The philosopher Spinoza once asserted that no one knows what a body can do. Similarly, we can ask ourselves about Artificial Intelligence (AI): to what extent is the development of intelligence limited by its technical and material substrate? In other words, what can AI do? The answer is analogous to Spinoza's: nobody knows the limit of AI.
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Autorenporträt
Manuel Cebral-Loureda is a full-time professor and researcher at the Tecnológico de Monterrey, School of Humanities and Education, Campus Monterrey. He holds a PhD in Philosophy (University of Santiago de Compostela), with the thesis "The cybernetic revolution from the philosophy of Gilles Deleuze: a critical review of data mining and Big Data tools", and has a master's degree in Statistical Learning and Data Mining (UNED), as well as another in Art, Philosophy and Creativity (University of Valencia). His current interests focus on Digital Humanities (applying computational tools and methods to humanistic studies), the critical reflection on technology, and Posthumanism. Some of his most recent articles include "The beginnings of the COVID19 pandemic on Twitter. Computational analysis of public conversation in the Spanish language" (2021) or "Will and desire in modern philosophy: a computational approach" (2020). Since 2021, he is a member of the Mexican National System of Researchers (SNI). Elvira G. Rincon-Flores holds a PhD in Education Sciences from the University of Salamanca, Cum Laude thesis. Actually, she is an Impact Measurement Research Scientist at the Institute for the Future of Education of the Tecnologico de Monterrey, and she is also a professor at the same institution. She belongs to the National System of Researchers of Mexico (SNI-Level 2), and the research groups: GRIAL and GIIE, the University of Salamanca, and Tecnologico de Monterrey, respectively. She is the leader of the following research projects: Adaptive Learning, Gamification in Higher Education, Student Mentoring, Wellbeing Students, and Educational Spaces. It also collaborates with the University of Lima in the development of a dynamic platform for Gamification called Gamit! Her lines of research are Educational Innovation Evaluation and Educational Gamification. Gildardo Sanchez-Ante is a full-time professor and researcher at the Tecnológico de Monterrey School of Engineering and Sciences, Campus Guadalajara. Holds a PhD in Computer Science from Tecnologico de Monterrey in 2002. From 1999-2001 he was a Visiting Researcher at the Robotics Laboratory of Stanford University and from 2004-2005 he was a Research Fellow at the National University of Singapore. He is a Senior Member of the IEEE and the ACM. Member of the National System of Researchers (SNI). His research interests are in automatic learning and pattern recognition, as well as its application to robotics. He has recently worked in the computational modeling of nanomaterial properties to optimize their performance.