Wired TV looks at the post–network television industry’s experiments with new forms of interactive storytelling that took place from 2005 to2010 as broadband was introduced into the majority of homes and the use of Facebook, YouTube, and Twitter soared. Essays address such issues as the networks’ sporadic efforts to engage fans using transmedia storytelling, production inefficiencies, and the effect of corporate conglomeration on entrepreneurial creativity. The television franchises discussed include Lost, The Office, Entourage, and Battlestar Gallactica.
Wired TV looks at the post–network television industry’s experiments with new forms of interactive storytelling that took place from 2005 to2010 as broadband was introduced into the majority of homes and the use of Facebook, YouTube, and Twitter soared. Essays address such issues as the networks’ sporadic efforts to engage fans using transmedia storytelling, production inefficiencies, and the effect of corporate conglomeration on entrepreneurial creativity. The television franchises discussed include Lost, The Office, Entourage, and Battlestar Gallactica.
Acknolwedgments Introduction: When Television and New Media Work Worlds Collide Denise Mann 1. Authorship Up for Grabs: Decentralized Labor, Licensing, and the Management of Collaborative Creativity Derek Johnson 2. In the Game: The Creative and Textual Constraints of Licensed Video Games Jonathan Gray 3. Going Pro: Gendered Responses to the Incorporation of Fan Labor as User-Generated Content Will Brooker 4. Labor of Love: Charting The L Word Julie Levin Russo 5. The Labor Behind the Lost ARG: WGA's Tentative Foothold in the Digital Age Denise Mann 6. Post-Network Reflexivity: Viral Marketing and Labor Management John T. Caldwell 7. Fan Creep: Why Brands Suddenly Need "Fans" Robert V. Kozinets 8. Outsourcing The Office M. J. Clarke 9. Convergent Ethnicity and the Neo-Platoon Show: Recombining Difference in the Post-Network Era Vincent Brook 10. Translating Telenovelas in a Neo-Network Era: Finding an Online Home for MyNetwork Soaps Katynka Z. Martínez 11. The Reign of the "Mothership": Transmedia's Past, Present, and Possible Futures Henry Jenkins Notes on Contributors Index
Acknolwedgments Introduction: When Television and New Media Work Worlds Collide Denise Mann 1. Authorship Up for Grabs: Decentralized Labor, Licensing, and the Management of Collaborative Creativity Derek Johnson 2. In the Game: The Creative and Textual Constraints of Licensed Video Games Jonathan Gray 3. Going Pro: Gendered Responses to the Incorporation of Fan Labor as User-Generated Content Will Brooker 4. Labor of Love: Charting The L Word Julie Levin Russo 5. The Labor Behind the Lost ARG: WGA's Tentative Foothold in the Digital Age Denise Mann 6. Post-Network Reflexivity: Viral Marketing and Labor Management John T. Caldwell 7. Fan Creep: Why Brands Suddenly Need "Fans" Robert V. Kozinets 8. Outsourcing The Office M. J. Clarke 9. Convergent Ethnicity and the Neo-Platoon Show: Recombining Difference in the Post-Network Era Vincent Brook 10. Translating Telenovelas in a Neo-Network Era: Finding an Online Home for MyNetwork Soaps Katynka Z. Martínez 11. The Reign of the "Mothership": Transmedia's Past, Present, and Possible Futures Henry Jenkins Notes on Contributors Index
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