Wireless Web Development, Second Edition provides both a substantial engineering and business background to wireless developers, covering numerous facets of wireless web software geared toward today's mobile platforms and mobile devices. Wireless technologies, including wireless HTML, WAP 2.0, XML, Palm's WCA, and i-mode, are discussed in detail, with individual chapters devoted to each. Author and industry veteran Ray Rischpater places special emphasis on the differences between the Web and the wireless Web, and even between wireless devices themselves, helping the reader to better understand…mehr
Wireless Web Development, Second Edition provides both a substantial engineering and business background to wireless developers, covering numerous facets of wireless web software geared toward today's mobile platforms and mobile devices. Wireless technologies, including wireless HTML, WAP 2.0, XML, Palm's WCA, and i-mode, are discussed in detail, with individual chapters devoted to each. Author and industry veteran Ray Rischpater places special emphasis on the differences between the Web and the wireless Web, and even between wireless devices themselves, helping the reader to better understand the engineering and interface issues that must be addressed when creating wireless web applications.
By providing the latest information about technologies that have emerged since the first edition was published (i-mode, the growing emphasis on XML in wireless, and WAP 2.0), as well as relegating to historical status those technologies that have failed the test of time (Microsoft Mobile Channels and HDML), Rischpater offers readers a comprehensive and completely updated guide to the latest wireless technologies and development strategies. Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
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Autorenporträt
Ray Rischpater is a freelance consultant and author with over eight years of experience writing about and developing for handheld computing platforms. During this time, Ray has participated in the development of Internet technologies for J2ME, QUALCOMM BREW, Palm OS, Newton, and Magic Cap, and proprietary operating systems for vertical handheld computers. In addition, he's consulted during the development of websites for wireless devices using HTML and WAP. Ray is a senior software engineer at Rocket Mobile, Inc. and holds a bachelor's degree in pure mathematics from the University of California, Santa Cruz. He is the author of Wireless Web Development, Second Edition and Wireless Web Development with PHP and WAP.
Inhaltsangabe
1 A Wireless Data Primer.- 2 The Wireless Landscape.- 3 The Wireless User Interface.- 4 The Wireless World Wide Web.- 5 Server-Side Content Management.- 6 Server-Side Content-Management Scripting.- 7 eXtensible Markup Language.- 8 HyperText Markup Language the Wireless Way.- 9 Palm Powered Web Clipping Applications.- 10 i-mode Applications.- 11 Wireless Application Protocol.- 12 Wireless Markup Language.- 13 Dynamic Content with WMLScript.- 14 Content Delivery.- 15 Custom Applications: When a Browser Won't Work.- Appendix A Resources for Wireless Web Developers.- WAP Specifications.- Client-Side Tools.- Server-Side Tools.- Mobile Software Development.- Appendix B Unified Modeling Language for Web Developers.- UML for Wireless Web Developers.- Further Reading.- Appendix C Handheld Device Markup Language.- Introducing HDML.- HDML or WML?.- Creating Your First HDML Page.- Using Browsers, Tools, and SDKs.- Understanding HDML for Web Developers.- Designing an HDML User Interface.- Summary.
1 A Wireless Data Primer.- 2 The Wireless Landscape.- 3 The Wireless User Interface.- 4 The Wireless World Wide Web.- 5 Server-Side Content Management.- 6 Server-Side Content-Management Scripting.- 7 eXtensible Markup Language.- 8 HyperText Markup Language the Wireless Way.- 9 Palm Powered Web Clipping Applications.- 10 i-mode Applications.- 11 Wireless Application Protocol.- 12 Wireless Markup Language.- 13 Dynamic Content with WMLScript.- 14 Content Delivery.- 15 Custom Applications: When a Browser Won't Work.- Appendix A Resources for Wireless Web Developers.- WAP Specifications.- Client-Side Tools.- Server-Side Tools.- Mobile Software Development.- Appendix B Unified Modeling Language for Web Developers.- UML for Wireless Web Developers.- Further Reading.- Appendix C Handheld Device Markup Language.- Introducing HDML.- HDML or WML?.- Creating Your First HDML Page.- Using Browsers, Tools, and SDKs.- Understanding HDML for Web Developers.- Designing an HDML User Interface.- Summary.
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