The Future is in serious trouble . . . When a video game transports Noah, Ava, Mason, and Sophia to the future, they think it's just a joke until they learn that the future is being destroyed by monsters. The only way to save the world is for wizards to use magic to trap the monsters. The problem is that magic is gone from the world . . . but not from the past. Noah, Ava, Mason, and Sophia possess this magic. But can they learn to control it and stop the monsters before it's too late? Start the adventure in BOOK 1.
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