These essays examine the phenomenon of women and à â Å moddingà â  , focusing on such titles as Skyrim, Dragon Age, and The Sims. Topics include the relationship between à â Å moddersà â  and developers, the history of à â Å moddingà â  , and the relationship between à â Å moddingà â  and disability, race, sexuality and gender identity.
These essays examine the phenomenon of women and à â Å moddingà â  , focusing on such titles as Skyrim, Dragon Age, and The Sims. Topics include the relationship between à â Å moddersà â  and developers, the history of à â Å moddingà â  , and the relationship between à â Å moddingà â  and disability, race, sexuality and gender identity.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Bridget Whelan is an assistant professor of English at SOWELA Technical Community College in Lake Charles, Louisiana. Her research interests include children's literature, fan studies, game studies, and girl culture. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.
Inhaltsangabe
Table of Contents Introduction Bridget Whelan "And nothing he has wrought shall be lost": Examining Race and Sexuality in the Mods of Dragon Age: Inquisition (Jennifer Collins) "Mod" About You: Exploring the Use of Mods as a Storytelling Technique (Anne Betz) LGBTQIA Inclusion in Dragon Age: Inquisition: Burning Down Stereotypes and Modding for Representation (Jessica Hylton) Simulated Ableism: The Sims and the Lack of Disability Representation (Shelly Jones) Regional and Ethnic Diversity in The Sims Mods (Hanna Wirman) #WeNeedDiverseLooks: Female Body Mods, Immersion and Curatorial Practices in the Gamer's Construction of the Fantasy Self (Cara Miele) Game Characters as Tools for Expression: Modding the Body in Mass Effect (Tanja Sihvonen) Gender-Considerate Digital Game Design (Leigh Hughes) About the Contributors Index
Table of Contents Introduction Bridget Whelan "And nothing he has wrought shall be lost": Examining Race and Sexuality in the Mods of Dragon Age: Inquisition (Jennifer Collins) "Mod" About You: Exploring the Use of Mods as a Storytelling Technique (Anne Betz) LGBTQIA Inclusion in Dragon Age: Inquisition: Burning Down Stereotypes and Modding for Representation (Jessica Hylton) Simulated Ableism: The Sims and the Lack of Disability Representation (Shelly Jones) Regional and Ethnic Diversity in The Sims Mods (Hanna Wirman) #WeNeedDiverseLooks: Female Body Mods, Immersion and Curatorial Practices in the Gamer's Construction of the Fantasy Self (Cara Miele) Game Characters as Tools for Expression: Modding the Body in Mass Effect (Tanja Sihvonen) Gender-Considerate Digital Game Design (Leigh Hughes) About the Contributors Index
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