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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. YINSH is an abstract strategy board game by game designer Kris Burm. It is the fifth game to be released in the GIPF Project. At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last game of the project, and that the game which he had not yet released, PÜNCT, would be logically the fifth game. However, an entry in his blog on 19 June 2005 suggests that he is reconsidering this. Gameplay consists of moving rings to flip…mehr

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. YINSH is an abstract strategy board game by game designer Kris Burm. It is the fifth game to be released in the GIPF Project. At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last game of the project, and that the game which he had not yet released, PÜNCT, would be logically the fifth game. However, an entry in his blog on 19 June 2005 suggests that he is reconsidering this. Gameplay consists of moving rings to flip Reversi-like discs. YINSH is played on a board shaped like a partial six-pointed star with 85 points. The main pieces are black and white rings, of which each player has five. Also used are a number of markers which are black on one side and white on the other (similar to Reversi pieces).