Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.
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Autorenporträt
Bernard Mendiburu is a stereographer and digital cinema consultant working with feature animation studios in Los Angeles, where his credits include "Meet The Robinsons and "Monsters vs Aliens. The author of "3D Movie Making (Focal Press) he recently joined the 3D@Home Consortium's Advisory Committee on 3D Quality and was an active member of the SMPTE 3D Task Force. Bernard's lectures and workshops on 3D cinema were selected by CalArt's Experimental Animation department and Laika Entertainment (Coraline). In 2009, Bernard presented a paper on 3D Workflows at the SPIE Stereoscopic Display and Applications conference and at the NAB's Digital Cinema Summit, and a two-day long workshop on 3D postproduction the Paris' Dimension3 conference.
Inhaltsangabe
Introduction to 3D Cinema Why and how do we see 3D? Managing the switchover to Digital 3D Introductory workshops Thinking 3D, or 3D for Storytelling 3D Art Direction The 3D Principal Photography CGI and Visual Effects in 3D Compositing 3D Editing 3D Distributing and Showing 3D Appendix: 3D Marketplace
Introduction to 3D Cinema; Why and how do we see 3D?; Managing the switchover to Digital 3D; Introductory workshops; Thinking 3D, or 3D for Storytelling; 3D Art Direction; The 3D Principal Photography; CGI and Visual Effects in 3D; Compositing 3D; Editing 3D; Distributing and Showing 3D; Appendix: 3D Marketplace
Introduction to 3D Cinema Why and how do we see 3D? Managing the switchover to Digital 3D Introductory workshops Thinking 3D, or 3D for Storytelling 3D Art Direction The 3D Principal Photography CGI and Visual Effects in 3D Compositing 3D Editing 3D Distributing and Showing 3D Appendix: 3D Marketplace
Introduction to 3D Cinema; Why and how do we see 3D?; Managing the switchover to Digital 3D; Introductory workshops; Thinking 3D, or 3D for Storytelling; 3D Art Direction; The 3D Principal Photography; CGI and Visual Effects in 3D; Compositing 3D; Editing 3D; Distributing and Showing 3D; Appendix: 3D Marketplace
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