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- Frans Mäyrä, Professor,
Director of the Centre of Excellence in Game Culture Studies, Tampere, Finland
Lu Zhouxiang provides a comprehensive history of competitive gaming, from the early days of video game history and such things as the Intergalactic Spacewar Olympics, TV Powww, and the Gremlin Girls, to the global, high-stakes, multi-billion-dollar eSports world of today and the obstacles and challenges it faces. Zhouxiang traces how eSports arose after decades of gaming contests and championships, revealing the roots of competitive gaming in the 1970s and 1980s, its blossoming in the 1990s, and its formalization into the eSports organizations of the present day. An indispensable book for anyone interested in the growth of competitive video gaming, and highly recommended.
- Mark J. P. Wolf, Professor,
Concordia University Wisconsin, USA