While most publications in the field of human factors engineering focus on interface design, this book puts special emphasis on implementation aspects. To this end it is accompanied by software development environments for image processing, classification, and virtual environment implementation. In addition a test data base is included for gestures, head pose, facial expressions, full-body person recognition, and people tracking. These data are used for the examples throughout the book, but are also meant to encourage the reader to start experimentation on his own.
Thus the book may serve as a self-contained introduction both for researchers and developers of man-machine interfaces. It may also be used for graduate-level university courses.
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