The Treaty of Molina has been broken, and shadows grow longer on the Greater Continent. In this next installment, following the Glass Empires, the Age of the Third Arcon will see the rise of a new general, a general of generals, to lead a coalition of forces against the enemies of Molina. The continent is growing more and more dangerous, as four champions set-out on their missions. The second of these champions is Celoferania, the lady of a noble house, which resides in a quaint village. On the periphery of the Molinese territory, Celoferania will be wrench from her home, and thrown into an adventure; which will forever change her life, in ways that she could never have imagined. She will encounter strange sights, and stranger companions, as she makes her way through foreign lands. Along with numerous perils, many wayward paths will present themselves; threatening to lead her away.
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