This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE.
What You'll Learn
- How to create projects in Android Studio
- How to use the SDK manager to keep your Android SDK current
- How to commit and get projects to and from Git hub
- How to use OpenGL ES to load images
- How to react to player input
- How to debug your games using Android Studio
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
"Android Studio game development, a self-described mini-book of 95 pages (excluding the front matter), is a recent arrival to the scene. ... The book teaches how to load images, and very briefly how to respond to user input and the basics of collision detection. ... this mini-book can only be recommended to programmers with some previous experience in game development, maybe not in Android, and who know nothing about OpenGL ES." (Hector Antonio Villa-Martinez, Computing Reviews, March, 2017)