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Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history, politics, aesthetics and technologies of sport and animation from around the globe.
Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history, politics, aesthetics and technologies of sport and animation from around the globe.
Paul Wells is Director of the Animation Academy, Loughborough University, UK. He has written widely in Animation Studies, including Understanding Animation, Re-Imagining Animation and The Animated Bestiary. He is also an established writer and director for TV, Film, Radio and Theatre, conducting consultancies worldwide based on his book, Scriptwriting.
Inhaltsangabe
List of Figures List of Tables Acknowledgements Introduction: Sport and Animation: A Good Match? Why Animation? 1. Body Languages – Early Sporting Animation: Why Sport? 2. Good Sports – Re-Imagining the Cartoon: Animated History 3. Olympianimation: Global Forms and Perspectives 4. Animated Art, Sporting Aesthetics - Sport is Not Art 5. Animating Sporting Morals, Ethics, and Politics 6. Animation, Sport and Technology: A Tin Can on Wheels Conclusion: Sport and Animation: A Good Match? Bibliography Filmography Index
List of Figures List of Tables Acknowledgements Introduction: Sport and Animation: A Good Match? Why Animation? 1. Body Languages - Early Sporting Animation: Why Sport? 2. Good Sports - Re-Imagining the Cartoon: Animated History 3. Olympianimation: Global Forms and Perspectives 4. Animated Art, Sporting Aesthetics - Sport is Not Art 5. Animating Sporting Morals, Ethics, and Politics 6. Animation, Sport and Technology: A Tin Can on Wheels Conclusion: Sport and Animation: A Good Match? Bibliography Filmography Index
List of Figures List of Tables Acknowledgements Introduction: Sport and Animation: A Good Match? Why Animation? 1. Body Languages – Early Sporting Animation: Why Sport? 2. Good Sports – Re-Imagining the Cartoon: Animated History 3. Olympianimation: Global Forms and Perspectives 4. Animated Art, Sporting Aesthetics - Sport is Not Art 5. Animating Sporting Morals, Ethics, and Politics 6. Animation, Sport and Technology: A Tin Can on Wheels Conclusion: Sport and Animation: A Good Match? Bibliography Filmography Index
List of Figures List of Tables Acknowledgements Introduction: Sport and Animation: A Good Match? Why Animation? 1. Body Languages - Early Sporting Animation: Why Sport? 2. Good Sports - Re-Imagining the Cartoon: Animated History 3. Olympianimation: Global Forms and Perspectives 4. Animated Art, Sporting Aesthetics - Sport is Not Art 5. Animating Sporting Morals, Ethics, and Politics 6. Animation, Sport and Technology: A Tin Can on Wheels Conclusion: Sport and Animation: A Good Match? Bibliography Filmography Index
Rezensionen
'Wells thinks deeply about animation and sport as cultural fields. In this frame, he identifies their preoccupations and possibilities, unpacking their entanglements and interfaces. Thus, the monograph is at once history, cultural analysis, cinematic criticism, and meditation on sport and society. In each of these pursuits, Animation, Sport and Culture makes valuable contributions that recommend it to readers... [It] deserves a broad, interdisciplinary readership... And while it has value for specialists in these areas interested in animated film, it will surely reward others concerned with physicality, narrative, and culture more generally.' - C. Richard King, Professor of Critical Culture, Gender, and Race Studies, Washington State University, USA
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