Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots. For the design of embedded systems the designer has to tackle three major aspects:
- The application itself including the man-machine interface,
- The (target) architecture of the system including all functional and non-functional constraints and,
- the design methodology including modelling, specification, synthesis, test and validation.
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