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A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies. Since the rise of Arduino and 3D printing in the mid-2000s, do-it-yourself approaches to the creative exploration of technology have surged in popularity. But the maker movement is not new: it is a historically significant practice in contemporary art and design. This book documents, tracks, and identifies a hundred years of innovative DIY technology practices, illustrating how the maker movement is a continuation of a long-standing creative electronic subculture.…mehr
A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies. Since the rise of Arduino and 3D printing in the mid-2000s, do-it-yourself approaches to the creative exploration of technology have surged in popularity. But the maker movement is not new: it is a historically significant practice in contemporary art and design. This book documents, tracks, and identifies a hundred years of innovative DIY technology practices, illustrating how the maker movement is a continuation of a long-standing creative electronic subculture. Through this comprehensive exploration, Garnet Hertz develops a theory and language of creative DIY electronics, drawing from diverse examples of contemporary art, including work from renowned electronic artists such as Nam June Paik and such art collectives as Survival Research Laboratories and the Barbie Liberation Front. Hertz uncovers the defining elements of electronic DIY culture, which often works with limited resources to bring new life to obsolete objects while engaging in a critical dialogue with consumer capitalism. Whether hacking blackboxed technologies or deploying culture jamming techniques to critique commercial labor practices or gender norms, the artists have found creative ways to make personal and political statements through creative technologies. The wide range of innovative works and practices profiled in Art + DIY Electronics form a general framework for DIY culture and help inspire readers to get creative with their own adaptations, fabrications, and reimaginations of everyday technologies.
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Autorenporträt
Garnet Hertz is Canada Research Chair in Design and Media Arts and Associate Professor of Design at Emily Carr University. The recipient of a Fulbright and the Oscar Signorini Award in robotic art, he has exhibited his work in eighteen countries and been profiled by such media outlets as CNN, NPR, and Wired.
Inhaltsangabe
Series Foreword ix Acknowledgments xi Beginnings An Introduction to the DIY Mindset 1 0.1 A History of Electronic Art in the Twentieth Century 21 0.2 A Definition of DIY: Do + It + Yourself 43 Theme 1 Frugal Innovations 61 1.1 Frugality and the Demanufacturing Machine: Zombie Technology, Bricolage, and Hype Cycles 67 1.2 Frugality and Telephonic Arm-Wrestling: Jugaad, Finances, and Function 83 1.3 Frugality and the Toaster Project: Technical Disorientation, Device Paradigms, and Highlowness 97 Theme 2 Exploring Technologies 109 2.1 Exploration and the Incantor: Bending Circuits, Depunctualization, and Unblackboxing 119 2.2 Exploration and Wire Figures: Technologies, Interactivity, and Radio Shack Cybernetics 133 2.3 Exploration and 20 Oscillators in 20 Minutes: Technological Performance, Hedonization, and the Thrill of Impending Failure 145 Theme 3 Building Identities 155 3.1 Identity and Taratter MI-03: Device Art, Chindogu, and Alternative Presents 161 3.2 Identity and the Barbie Liberation Organization: Culture Jamming, Technical Detournement, and Mediagenics 173 3.3 Identity and the Stock Market Skirt: Gender, Telerobotics, and Clothing as Conversation 185 Theme 4 Anti-institutional Disobedience 199 4.1 Disobedience and Robot K-456: Wabi-sabi, Electronic Arte Povera, and Beautiful Mistakes 209 4.2 Disobedience and Hairbrain 2000: Burlesque Technologies, Highlowness, and Neoretroism 221 4.3 Disobedience and Feral Robotic Dogs: Hardware Activism, Communities, and Planned Obsolescence 235 Theme 5 Selling Out and Graffitiwriter 245 Conclusions The DIY Mindset 259 Notes 269 Index 309
Series Foreword ix Acknowledgments xi Beginnings An Introduction to the DIY Mindset 1 0.1 A History of Electronic Art in the Twentieth Century 21 0.2 A Definition of DIY: Do + It + Yourself 43 Theme 1 Frugal Innovations 61 1.1 Frugality and the Demanufacturing Machine: Zombie Technology, Bricolage, and Hype Cycles 67 1.2 Frugality and Telephonic Arm-Wrestling: Jugaad, Finances, and Function 83 1.3 Frugality and the Toaster Project: Technical Disorientation, Device Paradigms, and Highlowness 97 Theme 2 Exploring Technologies 109 2.1 Exploration and the Incantor: Bending Circuits, Depunctualization, and Unblackboxing 119 2.2 Exploration and Wire Figures: Technologies, Interactivity, and Radio Shack Cybernetics 133 2.3 Exploration and 20 Oscillators in 20 Minutes: Technological Performance, Hedonization, and the Thrill of Impending Failure 145 Theme 3 Building Identities 155 3.1 Identity and Taratter MI-03: Device Art, Chindogu, and Alternative Presents 161 3.2 Identity and the Barbie Liberation Organization: Culture Jamming, Technical Detournement, and Mediagenics 173 3.3 Identity and the Stock Market Skirt: Gender, Telerobotics, and Clothing as Conversation 185 Theme 4 Anti-institutional Disobedience 199 4.1 Disobedience and Robot K-456: Wabi-sabi, Electronic Arte Povera, and Beautiful Mistakes 209 4.2 Disobedience and Hairbrain 2000: Burlesque Technologies, Highlowness, and Neoretroism 221 4.3 Disobedience and Feral Robotic Dogs: Hardware Activism, Communities, and Planned Obsolescence 235 Theme 5 Selling Out and Graffitiwriter 245 Conclusions The DIY Mindset 259 Notes 269 Index 309
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