Need your magical crime solved?
Call the Witch Coven.
Hester, Anadil, and Dot are legendary across the Endless Woods as vigilante detectives and protectors of the peace. The famed trio are not only talented witches but also ride-or-die friends who've never left a case unsolved.
That is, until the Coven answers a call for help from a mysterious new worldRed Isle, where the Light and Dark Lands are on the brink of all-out war, each blaming the other for a grim spree of deaths. Now the Coven must work together and unmask the killer before Red Isle tears itself apart. Little do they know: The real enemy might be hiding in plain sight . . .
From New York Times bestselling author Soman Chainani and artist Joel Gennari comes a bold graphic novel experience that explores how, even in our darkest moments, the truest of friends can bring us back into the light.
Call the Witch Coven.
Hester, Anadil, and Dot are legendary across the Endless Woods as vigilante detectives and protectors of the peace. The famed trio are not only talented witches but also ride-or-die friends who've never left a case unsolved.
That is, until the Coven answers a call for help from a mysterious new worldRed Isle, where the Light and Dark Lands are on the brink of all-out war, each blaming the other for a grim spree of deaths. Now the Coven must work together and unmask the killer before Red Isle tears itself apart. Little do they know: The real enemy might be hiding in plain sight . . .
From New York Times bestselling author Soman Chainani and artist Joel Gennari comes a bold graphic novel experience that explores how, even in our darkest moments, the truest of friends can bring us back into the light.
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