Call the Witch Coven.
Hester, Anadil, and Dot are legendary across the Endless Woods as vigilante detectives and protectors of the peace. The famed trio are not only talented witches but also ride-or-die friends who've never left a case unsolved.
That is, until the Coven answers a call for help from a mysterious new worldRed Isle, where the Light and Dark Lands are on the brink of all-out war, each blaming the other for a grim spree of deaths. Now the Coven must work together and unmask the killer before Red Isle tears itself apart. Little do they know: The real enemy might be hiding in plain sight . . .
From New York Times bestselling author Soman Chainani and artist Joel Gennari comes a bold graphic novel experience that explores how, even in our darkest moments, the truest of friends can bring us back into the light.
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"The story is fast-paced and mostly focuses on the mystery, but there's still space made for character development, and Hester, Anadil, and Dot all stand out with distinct personalities... This is a topical read for conservationist teens, and the monster-of-the-week story format leaves the door open to more adventures with the Witch Coven in the future."-The Bulletin of the Center for Children's Books - Bulletin of the Center for Children's Books
"The story is fast-paced and mostly focuses on the mystery, but there's still space made for character development, and Hester, Anadil, and Dot all stand out with distinct personalities... This is a topical read for conservationist teens, and the monster-of-the-week story format leaves the door open to more adventures with the Witch Coven in the future."-The Bulletin of the Center for Children's Books - Bulletin of the Center for Children's Books