The sinister Prankster preys on 12-year-olds in Scott's town. He challenges them to games, with their heart's desire if they win. None of them ever win. None of them ever come back.
Scott accepts the Prankster's challenge in the hope of saving his sister's life. But as the game goes on he realises he's made a terrible mistake. Because losing is bad... but winning could be worse.
Highly readable, exciting books that take the struggle out of reading, Wired Up encourages and supports reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers or those with English as an additional language aged 11+, at a manageable length (80 pages) and reading level (9+). Produced in association with reading experts at CatchUp, a charity which aims to address underachievement caused by literacy and numeracy difficulties.
Scott accepts the Prankster's challenge in the hope of saving his sister's life. But as the game goes on he realises he's made a terrible mistake. Because losing is bad... but winning could be worse.
Highly readable, exciting books that take the struggle out of reading, Wired Up encourages and supports reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers or those with English as an additional language aged 11+, at a manageable length (80 pages) and reading level (9+). Produced in association with reading experts at CatchUp, a charity which aims to address underachievement caused by literacy and numeracy difficulties.