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  • Format: ePub

It's Groundhog Day, 1906. February 2nd is stuck on repeat, and only our intrepid trio appear to have noticed. Emmeline senses the meddling of a higher power - possibly her aunt. Reggie's sure it'll be the handiwork of the subterranean horror one least suspects. And Reeves considers it all "most disturbing."
Can our heroes save the world from perpetual winter? And could ending the time loop be just the start of an even thornier problem?
This short novel is the sixth Reeves & Worcester Steampunk mystery and is set a few months after The Unpleasantness at Baskerville Hall.
"A fun blend
…mehr

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Produktbeschreibung
It's Groundhog Day, 1906. February 2nd is stuck on repeat, and only our intrepid trio appear to have noticed. Emmeline senses the meddling of a higher power - possibly her aunt. Reggie's sure it'll be the handiwork of the subterranean horror one least suspects. And Reeves considers it all "most disturbing."

Can our heroes save the world from perpetual winter? And could ending the time loop be just the start of an even thornier problem?

This short novel is the sixth Reeves & Worcester Steampunk mystery and is set a few months after The Unpleasantness at Baskerville Hall.

"A fun blend of P.G. Wodehouse, steampunk and a touch of Sherlock Holmes. Dolley is a master at capturing and blending all these elements." --SF Revu

"Another terrific addition to this hilarious series about Reggie and the indefatigable Reeves plus the delightful Emmie, who is as zany as Reggie, facing down a time loop, a squadron of aunts, and don't forget The Mustache."--Sherwood Smith, author of CROWN DUEL

"Chris Dolley's steampunk Reeves and Worcester mystery series is always a delight, but Deja Vu Halloo sets new heights of insane brilliance. Give yourself time to savor the delightful absurdity!"--Patricia Rice, author of the School of Magic series


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Autorenporträt
Chris Dolley is a New York Times bestselling author, a pioneer computer game designer and a teenage freedom fighter. That was in 1974 when Chris was tasked with publicising Plymouth Rag Week. Some people might have arranged an interview with the local newspaper. Chris created the Free Cornish Army, invaded the country next door, and persuaded the UK media that Cornwall had risen up and declared independence. As he told journalists at the time, 'It was only a small country, and I did give it back.'

In 1981, he created Randomberry Games and wrote Necromancer, one of the first 3D first person perspective D&D computer games.

In 2004, his acclaimed novel, Resonance, was the first book plucked out of Baen's electronic slushpile.

Now he lives in rural France with his wife and a frightening number of animals. They grow their own food and solve their own crimes. The latter out of necessity when Chris's identity was stolen along with their life savings. Abandoned by the police forces of four countries who all insisted the crime originated in someone else's jurisdiction, he had to solve the crime himself. Which he did, and got a book out of it - the International bestseller, French Fried: One Man's Move to France With Too Many Animals And An Identity Thief.

He writes SF, Fantasy, Mystery, Humour and Memoir. His memoir, French Fried, is an NY Times bestseller. What Ho, Automaton! - the first of his Reeves and Worcester Steampunk Mysteries series - was a finalist for the 2012 WSFA Small Press Award.