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Design Genius celebrates the creative thought processes of 69 leading artists, designers, creative agencies, animators, illustrators and typographers. While highlighting key design techniques and theories, the rich visuals presented in this book aim to engage, provoke and inspire. Whether you are new to design, or a seasoned expert, the many layers of information provided by this book mean it has something for everyone. Readers will delight in the visual and tactile effects of a number of subtle design features, as well as the vast array of illustrations on display. In-depth discussions…mehr
Design Genius celebrates the creative thought processes of 69 leading artists, designers, creative agencies, animators, illustrators and typographers. While highlighting key design techniques and theories, the rich visuals presented in this book aim to engage, provoke and inspire.
Whether you are new to design, or a seasoned expert, the many layers of information provided by this book mean it has something for everyone. Readers will delight in the visual and tactile effects of a number of subtle design features, as well as the vast array of illustrations on display. In-depth discussions with the creatives themselves as well as more practical design tips will also help you to discover the power of your own creative problem-solving skills.
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Autorenporträt
Gavin Ambrose is an author, educator and practicing graphic designer whose client base includes the art sector, galleries, publishers and advertising agencies. He has written and designed numerous books on graphic design, branding and packaging.
He currently teaches the Graphic Design BA at the University of Brighton.
Inhaltsangabe
Foreword by Steven Heller
Introduction Where do we go from here
Chapter 1: Allowing Creative Thinking The creative environment Wanderings, mistakes & being curious The creative mind Why do we stop thinking? Learning to look Unconscious mind
Chapter 2: The Business of Creativity The business of creativity Ds, Ws & KISS of design Simple, simplicity, complex and complicated The role of design in building brands The problem with hierarchy The problem with research & focus groups Tight briefs boost creative thinking
Chapter 3: Thinking in Images Recording Reportage Sketchbooks The power of the image The ordinary Low & high culture Documenting & collecting Vernacular & amateurism Cognitive processes
Chapter 4: Words and Narrative Where words come from .& where they are going The power of words Linguistic tricks Letterforms Telling stories Tone of voice Narrative
Chapter 5: Form and shape Craft The craft of typography Shapes in nature Invention & reinvention
Chapter 6: Current Themes Reality vs hyperreality Materiality The experiential Sustainability Ephemera & permanence Politics & design Guerrilla etiquette Style, taste & beauty The cult of the ugly Location & globalization Data & statistics Lifeloggers Mapping
Chapter 7: Technology Technology The future? Culture of availability The politics of technology & how it can be used for social good Digital globalization Shifts in reality
Chapter 1: Allowing Creative Thinking The creative environment Wanderings, mistakes & being curious The creative mind Why do we stop thinking? Learning to look Unconscious mind
Chapter 2: The Business of Creativity The business of creativity Ds, Ws & KISS of design Simple, simplicity, complex and complicated The role of design in building brands The problem with hierarchy The problem with research & focus groups Tight briefs boost creative thinking
Chapter 3: Thinking in Images Recording Reportage Sketchbooks The power of the image The ordinary Low & high culture Documenting & collecting Vernacular & amateurism Cognitive processes
Chapter 4: Words and Narrative Where words come from .& where they are going The power of words Linguistic tricks Letterforms Telling stories Tone of voice Narrative
Chapter 5: Form and shape Craft The craft of typography Shapes in nature Invention & reinvention
Chapter 6: Current Themes Reality vs hyperreality Materiality The experiential Sustainability Ephemera & permanence Politics & design Guerrilla etiquette Style, taste & beauty The cult of the ugly Location & globalization Data & statistics Lifeloggers Mapping
Chapter 7: Technology Technology The future? Culture of availability The politics of technology & how it can be used for social good Digital globalization Shifts in reality
Postscript by Sean Brennan
Index Credits & acknowledgements
Rezensionen
This is a great all round and versatile book - love it! Jeffrey Tribe, Bedford College, UK 20141027
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