Designs for Experimentation and Inquiry (eBook, ePUB)
Approaching Learning and Knowing in Digital Transformation
Redaktion: Mäkitalo, Åsa; Elam, Mark; Nicewonger, Todd E.
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Designs for Experimentation and Inquiry (eBook, ePUB)
Approaching Learning and Knowing in Digital Transformation
Redaktion: Mäkitalo, Åsa; Elam, Mark; Nicewonger, Todd E.
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Designs for Experimentation and Inquiry examines how digital media is reconfiguring the established worlds of research, education, and professional practice. It reflects on the theoretical, methodological, and ethical issues shaping contemporary engagements with digital learning.
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Designs for Experimentation and Inquiry examines how digital media is reconfiguring the established worlds of research, education, and professional practice. It reflects on the theoretical, methodological, and ethical issues shaping contemporary engagements with digital learning.
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Produktdetails
- Produktdetails
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 234
- Erscheinungstermin: 27. Juni 2019
- Englisch
- ISBN-13: 9780429953088
- Artikelnr.: 57069117
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 234
- Erscheinungstermin: 27. Juni 2019
- Englisch
- ISBN-13: 9780429953088
- Artikelnr.: 57069117
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Åsa Mäkitalo is Professor of Education. She served as co-director (2006-2019) of the Linnaeus Centre for Research on Learning, Interaction and Mediated Communication in Contemporary Society and coordinates LETStudio since 2010 at the University of Gothenburg, Sweden. Todd E. Nicewonger is Project Director for Destination Areas at Virginia Tech, USA. Mark Elam is Professor of Sociology at the Department of Sociology and Work Science at the University of Gothenburg, Sweden.
List of illustrations List of contributors Preface Acknowledgements
Introduction Part I: Digital Technologies, Learning and Forms of Agency 1.
Concepts, materiality and emerging cognitive habits: The case of
calculating carbon footprints for understanding environmental impact 2.
Learning as Gap-Closing: Investigating digitalized dialogues 3. Digital
inquiry into emerging issues of public concern: Controversy mapping in a
Swedish school context Part II: Digital Design Experiments and Learning 4.
Prototype Driven Learning and Inquiry: A Case Study of Architectural Design
and Conceptualization 5. Imagining, Designing and Exhibiting Architecture
in the Digital Landscape 6. Thinking Through the Databody: Sprints as
Experimental Situations Part III: Investigating Digitally Mediated
Collaborations 7. Transdisciplinary potentials: arts based methods, social
science and digital bodies 8. Culture and Collaboration in Digitally
Mediated Settings 9. The epistemology of mobilizing citizens in the
sciences: Tensions in epistemic cultures of contribution and ideals of
science Part IV: Ethical Digital Inquiry and Design 10. Everything old is
new again: The ethics of digital inquiry and its design 11. A "situated
ethics" for researching teacher professionals' emerging Facebook group
discussions
Introduction Part I: Digital Technologies, Learning and Forms of Agency 1.
Concepts, materiality and emerging cognitive habits: The case of
calculating carbon footprints for understanding environmental impact 2.
Learning as Gap-Closing: Investigating digitalized dialogues 3. Digital
inquiry into emerging issues of public concern: Controversy mapping in a
Swedish school context Part II: Digital Design Experiments and Learning 4.
Prototype Driven Learning and Inquiry: A Case Study of Architectural Design
and Conceptualization 5. Imagining, Designing and Exhibiting Architecture
in the Digital Landscape 6. Thinking Through the Databody: Sprints as
Experimental Situations Part III: Investigating Digitally Mediated
Collaborations 7. Transdisciplinary potentials: arts based methods, social
science and digital bodies 8. Culture and Collaboration in Digitally
Mediated Settings 9. The epistemology of mobilizing citizens in the
sciences: Tensions in epistemic cultures of contribution and ideals of
science Part IV: Ethical Digital Inquiry and Design 10. Everything old is
new again: The ethics of digital inquiry and its design 11. A "situated
ethics" for researching teacher professionals' emerging Facebook group
discussions
List of illustrations List of contributors Preface Acknowledgements
Introduction Part I: Digital Technologies, Learning and Forms of Agency 1.
Concepts, materiality and emerging cognitive habits: The case of
calculating carbon footprints for understanding environmental impact 2.
Learning as Gap-Closing: Investigating digitalized dialogues 3. Digital
inquiry into emerging issues of public concern: Controversy mapping in a
Swedish school context Part II: Digital Design Experiments and Learning 4.
Prototype Driven Learning and Inquiry: A Case Study of Architectural Design
and Conceptualization 5. Imagining, Designing and Exhibiting Architecture
in the Digital Landscape 6. Thinking Through the Databody: Sprints as
Experimental Situations Part III: Investigating Digitally Mediated
Collaborations 7. Transdisciplinary potentials: arts based methods, social
science and digital bodies 8. Culture and Collaboration in Digitally
Mediated Settings 9. The epistemology of mobilizing citizens in the
sciences: Tensions in epistemic cultures of contribution and ideals of
science Part IV: Ethical Digital Inquiry and Design 10. Everything old is
new again: The ethics of digital inquiry and its design 11. A "situated
ethics" for researching teacher professionals' emerging Facebook group
discussions
Introduction Part I: Digital Technologies, Learning and Forms of Agency 1.
Concepts, materiality and emerging cognitive habits: The case of
calculating carbon footprints for understanding environmental impact 2.
Learning as Gap-Closing: Investigating digitalized dialogues 3. Digital
inquiry into emerging issues of public concern: Controversy mapping in a
Swedish school context Part II: Digital Design Experiments and Learning 4.
Prototype Driven Learning and Inquiry: A Case Study of Architectural Design
and Conceptualization 5. Imagining, Designing and Exhibiting Architecture
in the Digital Landscape 6. Thinking Through the Databody: Sprints as
Experimental Situations Part III: Investigating Digitally Mediated
Collaborations 7. Transdisciplinary potentials: arts based methods, social
science and digital bodies 8. Culture and Collaboration in Digitally
Mediated Settings 9. The epistemology of mobilizing citizens in the
sciences: Tensions in epistemic cultures of contribution and ideals of
science Part IV: Ethical Digital Inquiry and Design 10. Everything old is
new again: The ethics of digital inquiry and its design 11. A "situated
ethics" for researching teacher professionals' emerging Facebook group
discussions