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  • Format: ePub

The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates, the nerds, the innovators, the charlatans, the superstars, the winners, the sinners, the good, the bad and the downright ugly. A remarkable story revealed by the founder of the industry himself, with gut-wrenching honesty and merciless humor. If…mehr

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Produktbeschreibung
The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates, the nerds, the innovators, the charlatans, the superstars, the winners, the sinners, the good, the bad and the downright ugly. A remarkable story revealed by the founder of the industry himself, with gut-wrenching honesty and merciless humor. If you ever wondered how computer gaming turned us all into willing slaves, you're about to find out in glorious style.

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Autorenporträt
Mel Croucher is the acknowledged founder of the British computer games industry. Originally an architect, he moved into gaming "to force my weird music on an unwilling public."Among his innovations, he pioneered the first radio broadcasts of computer software, the first interactive soap opera, the first real-world adventure quest, the first computer-generated movie, the first AI virtual companion and the first million-user viral marketing campaign.He is the author of text books, technical manuals, fiction and non-fiction, and over a thousand of his columns, investigations and cartoon strips have appeared in print over five decades.