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In Engineering Graphics with AutoCAD 2023, award-winning CAD instructor and author James Bethune teaches technical drawing using AutoCAD 2023 as its drawing instrument. Taking a step-by-step approach, this textbook encourages students to work at their own pace and uses sample problems and illustrations to guide them through the powerful features of this drawing program. More than 680 exercise problems provide instructors with a variety of assignment material and students with an opportunity to develop their creativity and problem-solving capabilities. Effective pedagogy throughout the text…mehr
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- Produktdetails
- Verlag: Pearson ITP
- Seitenzahl: 832
- Altersempfehlung: ab 18 Jahre
- Erscheinungstermin: 25. August 2022
- Englisch
- ISBN-13: 9780137929863
- Artikelnr.: 66386069
- Verlag: Pearson ITP
- Seitenzahl: 832
- Altersempfehlung: ab 18 Jahre
- Erscheinungstermin: 25. August 2022
- Englisch
- ISBN-13: 9780137929863
- Artikelnr.: 66386069
1 Introduction 2 1
2 Tabs and Panels 5 1
3 The Command Line Window 6 1
4 Command Tools 7 1
5 Starting a New Drawing 8 1
6 Naming a Drawing 8 1
7 Drawing Units 11 1
8 Drawing Limits 13 1
9 Grid and Snap 17 1
10 Drawing Problem 18 1
11 Save and Save As 21 1
12 Open 23 1
13 Close 24 1
14 Exercise Problems 25 Chapter 2 Fundamentals of 2D Construction 29 2
1 Introduction 29 2
2 Line
Random Points 29 2
3 Erase 32 2
4 Line
Snap Points 34 2
5 Line
Dynamic Input 35 2
6 Construction Line 38 2
7 Circle 42 2
8 Circle Centerline 45 2
9 Polyline 46 2
10 Spline 50 2
11 Ellipse 51 2
12 Rectangle 54 2
13 Polygon 55 2
14 Point 56 2
15 Text 57 2
16 Move 62 2
17 Copy 63 2
18 Offset 64 2
19 Mirror 65 2
20 Array 65 2
21 Rotate 68 2
22 Trim 69 2
23 Extend 70 2
24 Break 71 2
25 Chamfer 72 2
26 Fillet 73 2
27 Table 74 2
28 Exercise Problems 78 Chapter 3 Advanced Commands 89 3
1 Introduction 89 3
2 Object Snap 89 3
3 Osnap
Endpoint 92 3
4 Osnap
Midpoint 93 3
5 Osnap
Intersection 93 3
6 Osnap
Apparent Intersection 94 3
7 Osnap
Center 95 3
8 Osnap
Quadrant 96 3
9 Osnap
Perpendicular 96 3
10 Osnap
Tangent 97 3
11 Osnap
Nearest 97 3
12 Drawing Problem 98 3
13 Drawing Problem 100 3
14 Grips 101 3
15 Grips
Extend 103 3
16 Grips
Move 104 3
17 Grips
Rotate 104 3
18 Grips
Scale 105 3
19 Grips
Mirror 106 3
20 Blocks 106 3
21 Working with Blocks 110 3
22 Wblock 115 3
23 Layers 117 3
24 Attributes 126 3
25 Title Blocks with Attributes 132 3
26 Edit Polyline 135 3
27 Edit Spline 136 3
28 Edit Text 137 3
29 Constructing the Bisector of an Angle, Method I 138 3
30 Constructing the Bisector of an Angle, Method II 138 3
31 Constructing an Ogee Curve (S
Curve) with Equal Arcs 139 3
32 Constructing a Parabola 141 3
33 Constructing a Hyperbola 141 3
34 Constructing a Spiral 143 3
35 Constructing a Helix 143 3
36 Designing by Using Shape Parameters 145 3
37 Exercise Problems 149 Chapter 4 Sketching 169 4
1 Introduction 169 4
2 Establishing Your Own Style 169 4
3 Graph Paper 170 4
4 Pencils 170 4
5 Lines 171 4
6 Proportions 172 4
7 Curves 173 4
8 Drawing Problem 175 4
9 Isometric Sketches 176 4
10 Drawing Problem 179 4
11 Oblique Sketches 180 4
12 Perspective Sketches 182 4
13 Working in Different Orientations 184 4
14 Exercise Problems 185 Chapter 5 Orthographic Views 199 5
1 Introduction 199 5
2 Three Views of an Object 200 5
3 Visualization 201 5
4 Hidden Lines 203 5
5 Hidden Line Conventions 204 5
6 Drawing Hidden Lines 205 5
7 Precedence of Lines 209 5
8 Slanted Surfaces 210 5
9 Projection Between Views 211 5
10 Drawing Problem 212 5
11 Compound Lines 213 5
12 Drawing Problem 214 5
13 Oblique Surfaces 215 5
14 Drawing Problem 217 5
15 Rounded Surfaces 217 5
16 Drawing Problem 219 5
17 Holes 220 5
18 Holes in Slanted Surfaces 222 5
19 Cylinders 226 5
20 Drawing Problem 227 5
21 Cylinders with Slanted and Rounded Surfaces 228 5
22 Drawing Problem 228 5
23 Drawing Conventions and Cylinders 229 5
24 Irregular Surfaces 230 5
25 Drawing Problem 231 5
26 Hole Callouts 232 5
27 Castings 234 5
28 Drawing Problem 237 5
29 Thin
Walled Objects 238 5
30 Drawing Problem 239 5
31 Intersections 240 5
32 Drawing Problem 241 5
33 Drawing Problem 242 5
34 Drawing Problem 243 5
35 Designing by Modifying an Existing Part 245 5
36 Drawing Standards 247 5
37 Third
and First
Angle Projections 249 5
38 Exercise Problems 251 Chapter 6 Sectional Views 285 6
1 Introduction 285 6
2 Cutting Plane Lines 287 6
3 Indicating Solid Cuts 290 6
4 Hatch 292 6
5 Drawing Problem 295 6
6 Styles of Section Lines 296 6
7 Sectional View Location 296 6
8 Holes in Sections 297 6
9 Gradients 298 6
10 Offset Sections 299 6
11 Multiple Sections 300 6
12 Aligned Sections 300 6
13 Drawing Conventions in Sections 301 6
14 Half, Partial, and Broken
Out Sectional Views 302 6
15 Removed Sectional Views 303 6
16 Breaks 303 6
17 Sectional Views of Castings 305 6
18 Exercise Problems 306 Chapter 7 Auxiliary Views 327 7
1 Introduction 327 7
2 Projection Between Normal and Auxiliary Views 328 7
3 Drawing Problem 331 7
4 Transferring Lines Between Views 332 7
5 Drawing Problem 334 7
6 Projecting Rounded Surfaces 335 7
7 Drawing Problem 335 7
8 Projecting Irregular Surfaces 337 7
9 Drawing Problem 337 7
10 Drawing Problem 339 7
11 Partial Auxiliary Views 340 7
12 Sectional Auxiliary Views 341 7
13 Auxiliary Views of Oblique Surfaces 342 7
14 Secondary Auxiliary Views 343 7
15 Drawing Problem 346 7
16 Secondary Auxiliary View of an Ellipse 348 7
17 Exercise Problems 350 Chapter 8 Dimensioning 367 8
1 Introduction 367 8
2 Terminology and Conventions 368 8
3 Linear Dimensions 370 8
4 Dimension Styles 376 8
5 Units 380 8
6 Aligned Dimensions 384 8
7 Radius and Diameter Dimensions 385 8
8 Angular Dimensions 391 8
9 Ordinate Dimensions 393 8
10 Baseline Dimensions 396 8
11 Continued Dimensions 398 8
12 Quick Dimension 399 8
13 Center Mark 400 8
14 Mleader and Qleader 401 8
15 Text Angle 404 8
16 Tolerances 405 8
17 Dimensioning Holes 406 8
18 Placing Dimensions 408 8
19 Fillets and Rounds 409 8
20 Rounded Shapes
Internal 409 8
21 Rounded Shapes
External 410 8
22 Irregular Surfaces 410 8
23 Polar Dimensions 411 8
24 Chamfers 412 8
25 Knurling 413 8
26 Keys and Keyseats 414 8
27 Symbols and Abbreviations 414 8
28 Symmetry and Centerline 415 8
29 Dimensioning to Points 415 8
30 Coordinate Dimensions 416 8
31 Sectional Views 417 8
32 Orthographic Views 417 8
33 Very Large Radii 419 8
34 Exercise Problems 420 Chapter 9 Tolerancing 441 9
1 Introduction 441 9
2 Direct Tolerance Methods 441 9
3 Tolerance Expressions 442 9
4 Understanding Plus and Minus Tolerances 443 9
5 Creating Plus and Minus Tolerances with AutoCAD 443 9
6 Limit Tolerances 446 9
7 Creating Limit Tolerances in AutoCAD 447 9
8 Angular Tolerances 448 9
9 Standard Tolerances 450 9
10 Double Dimensioning 450 9
11 Chain Dimensions and Baseline Dimensions 451 9
12 Tolerance Studies 453 9
13 Rectangular Dimensions 454 9
14 Hole Locations 455 9
15 Choosing a Shaft for a Toleranced Hole 456 9
16 Drawing Problem 457 9
17 Drawing Problem 458 9
18 Standard Fits (Metric Values) 458 9
19 Nominal Sizes 461 9
20 Hole and Shaft Basis 461 9
21 Drawing Problem 461 9
22 Standard Fits (Inch Values) 462 9
23 Drawing Problem 463 9
24 Preferred and Standard Sizes 463 9
25 Surface Finishes 465 9
26 Surface Control Symbols 467 9
27 Drawing Problem 467 9
28 Exercise Problems 472 Chapter 10 Geometric Tolerances 487 10
1 Introduction 487 10
2 Tolerances of Form 488 10
3 Flatness 488 10
4 Straightness 489 10
5 Straightness (RFS and MMC) 489 10
6 Circularity 492 10
7 Cylindricity 493 10
8 Creating Geometric Tolerances in AutoCAD 493 10
9 Tolerances of Orientation 500 10
10 Datums 501 10
11 Perpendicularity 502 10
12 Parallelism 504 10
13 Angularism 504 10
14 Profiles 505 10
15 Runouts 506 10
16 Positional Tolerances 508 10
17 Virtual Condition 509 10
18 Floating Fasteners 510 10
19 Drawing Problem 511 10
20 Drawing Problem 511 10
21 Fixed Fasteners 512 10
22 Drawing Problem 513 10
23 Design Problems 514 10
24 Exercise Problems 516 Chapter 11 Threads and Fasteners 535 11
1 Introduction 535 11
2 Thread Terminology 535 11
3 Thread Callouts
Metric Units 536 11
4 Thread Callouts
English Units 536 11
5 Thread Representations 538 11
6 Orthographic Views of Internal Threads 542 11
7 Sectional Views of Internal Thread Representations 544 11
8 Types of Threads 544 11
9 How to Draw an External Square Thread 545 11
10 How to Draw an Internal Square Thread 546 11
11 How to Draw an External Acme Thread 546 11
12 Bolts and Nuts 548 11
13 Screws 549 11
14 Studs 550 11
15 Head Shapes 550 11
16 Nuts 554 11
17 Drawing Problem 557 11
18 Drawing Problem 558 11
19 Standard Screws 559 11
20 Set screws 560 11
21 Washers 561 11
22 Keys 562 11
23 Rivets 563 11
24 Springs 564 11
25 Tool Palettes 567 11
26 Exercise Problems 569 Chapter 12 Working Drawings 579 12
1 Introduction 579 12
2 Assembly Drawings 579 12
3 Drawing Formats (Templates) 582 12
4 Title Block 584 12
5 Revision Block 586 12
6 Tolerance Block 588 12
7 Release Block 588 12
8 Parts List (Bill of Materials [BOM]) 589 12
9 Detail Drawings 591 12
10 First
Angle Projection 591 12
11 Drawing Notes 592 12
12 Design Layouts 593 12
13 Drawing Problem 593 12
14 Drawing Problem 598 12
15 Drawing Problem 601 12
16 Exercise Problems 603 Chapter 13 Gears, Bearings, and Cams 625 13
1 Introduction 625 13
2 Types of Gears 625 13
3 Gear Terminology
Spur 626 13
4 Spur Gear Drawings 628 13
5 Drawing Problem 629 13
6 Drawing Problem 631 13
7 Drawing Problem 632 13
8 Selecting Spur Gears 633 13
9 Center Distance Between Gears 635 13
10 Drawing Problem 635 13
11 Combining Spur Gears 636 13
12 Gear Terminology
Bevel 637 13
13 How to Draw Bevel Gears 639 13
14 Worm Gears 641 13
15 Helical Gears 643 13
16 Racks 644 13
17 Ball Bearings 645 13
18 Drawing Problem 646 13
19 Bushings 647 13
20 Drawing Problem 648 13
21 Cam Displacement Diagrams 650 13
22 Cam Motions 652 13
23 Cam Followers 655 13
24 Drawing Problem 655 13
25 Exercise Problems 658 Chapter 14 Fundamentals of 3D Modeling 669 14
1 Introduction 669 14
2 The World Coordinate System 669 14
3 Viewpoints 672 14
4 Perspective and Parallel Grids 673 14
5 Setting the 3D Modeling Workspace 676 14
6 User Coordinate Systems 677 14
7 Editing a Solid Model 682 14
8 Visual Styles 683 14
9 Rotating a UCS Axis 685 14
10 Drawing Problem 686 14
11 Visual Errors 688 14
12 Drawing Problem 688 14
13 Orthographic Views 690 14
14 Line Thickness 693 14
15 Using the Thickness Variable to 14
16 Exercise Problems 699 Chapter 15 Advanced Modeling 705 15
1 Introduction 705 15
2 Box 706 15
3 Sphere 709 15
4 Cylinder 709 15
5 Cone 711 15
6 Wedge 713 15
7 Torus 715 15
8 Extrude 716 15
9 Revolve 718 15
10 Helix 719 15
11 Sweep 720 15
12 Loft 721 15
13 Union and Subtract 722 15
14 Intersect 724 15
15 Solid Modeling and UCSs 725 15
16 Combining Solid Objects 727 15
17 Intersecting Solids 732 15
18 Solid Models of Castings 737 15
19 Thread Representations in Solid Models 742 15
20 List 743 15
21 Massprop 744 15
22 Face and Edge Editing 744 15
23 Exercise Problems 752 Chapter 16 Projects (Online Only) 16
1 Introduction 16
2 Project 1: Milling Vise 16
3 Project 2: Tenon Jig Appendix (Online Only) 9780137929993 TOC 7/26/2022
1 Introduction 2 1
2 Tabs and Panels 5 1
3 The Command Line Window 6 1
4 Command Tools 7 1
5 Starting a New Drawing 8 1
6 Naming a Drawing 8 1
7 Drawing Units 11 1
8 Drawing Limits 13 1
9 Grid and Snap 17 1
10 Drawing Problem 18 1
11 Save and Save As 21 1
12 Open 23 1
13 Close 24 1
14 Exercise Problems 25 Chapter 2 Fundamentals of 2D Construction 29 2
1 Introduction 29 2
2 Line
Random Points 29 2
3 Erase 32 2
4 Line
Snap Points 34 2
5 Line
Dynamic Input 35 2
6 Construction Line 38 2
7 Circle 42 2
8 Circle Centerline 45 2
9 Polyline 46 2
10 Spline 50 2
11 Ellipse 51 2
12 Rectangle 54 2
13 Polygon 55 2
14 Point 56 2
15 Text 57 2
16 Move 62 2
17 Copy 63 2
18 Offset 64 2
19 Mirror 65 2
20 Array 65 2
21 Rotate 68 2
22 Trim 69 2
23 Extend 70 2
24 Break 71 2
25 Chamfer 72 2
26 Fillet 73 2
27 Table 74 2
28 Exercise Problems 78 Chapter 3 Advanced Commands 89 3
1 Introduction 89 3
2 Object Snap 89 3
3 Osnap
Endpoint 92 3
4 Osnap
Midpoint 93 3
5 Osnap
Intersection 93 3
6 Osnap
Apparent Intersection 94 3
7 Osnap
Center 95 3
8 Osnap
Quadrant 96 3
9 Osnap
Perpendicular 96 3
10 Osnap
Tangent 97 3
11 Osnap
Nearest 97 3
12 Drawing Problem 98 3
13 Drawing Problem 100 3
14 Grips 101 3
15 Grips
Extend 103 3
16 Grips
Move 104 3
17 Grips
Rotate 104 3
18 Grips
Scale 105 3
19 Grips
Mirror 106 3
20 Blocks 106 3
21 Working with Blocks 110 3
22 Wblock 115 3
23 Layers 117 3
24 Attributes 126 3
25 Title Blocks with Attributes 132 3
26 Edit Polyline 135 3
27 Edit Spline 136 3
28 Edit Text 137 3
29 Constructing the Bisector of an Angle, Method I 138 3
30 Constructing the Bisector of an Angle, Method II 138 3
31 Constructing an Ogee Curve (S
Curve) with Equal Arcs 139 3
32 Constructing a Parabola 141 3
33 Constructing a Hyperbola 141 3
34 Constructing a Spiral 143 3
35 Constructing a Helix 143 3
36 Designing by Using Shape Parameters 145 3
37 Exercise Problems 149 Chapter 4 Sketching 169 4
1 Introduction 169 4
2 Establishing Your Own Style 169 4
3 Graph Paper 170 4
4 Pencils 170 4
5 Lines 171 4
6 Proportions 172 4
7 Curves 173 4
8 Drawing Problem 175 4
9 Isometric Sketches 176 4
10 Drawing Problem 179 4
11 Oblique Sketches 180 4
12 Perspective Sketches 182 4
13 Working in Different Orientations 184 4
14 Exercise Problems 185 Chapter 5 Orthographic Views 199 5
1 Introduction 199 5
2 Three Views of an Object 200 5
3 Visualization 201 5
4 Hidden Lines 203 5
5 Hidden Line Conventions 204 5
6 Drawing Hidden Lines 205 5
7 Precedence of Lines 209 5
8 Slanted Surfaces 210 5
9 Projection Between Views 211 5
10 Drawing Problem 212 5
11 Compound Lines 213 5
12 Drawing Problem 214 5
13 Oblique Surfaces 215 5
14 Drawing Problem 217 5
15 Rounded Surfaces 217 5
16 Drawing Problem 219 5
17 Holes 220 5
18 Holes in Slanted Surfaces 222 5
19 Cylinders 226 5
20 Drawing Problem 227 5
21 Cylinders with Slanted and Rounded Surfaces 228 5
22 Drawing Problem 228 5
23 Drawing Conventions and Cylinders 229 5
24 Irregular Surfaces 230 5
25 Drawing Problem 231 5
26 Hole Callouts 232 5
27 Castings 234 5
28 Drawing Problem 237 5
29 Thin
Walled Objects 238 5
30 Drawing Problem 239 5
31 Intersections 240 5
32 Drawing Problem 241 5
33 Drawing Problem 242 5
34 Drawing Problem 243 5
35 Designing by Modifying an Existing Part 245 5
36 Drawing Standards 247 5
37 Third
and First
Angle Projections 249 5
38 Exercise Problems 251 Chapter 6 Sectional Views 285 6
1 Introduction 285 6
2 Cutting Plane Lines 287 6
3 Indicating Solid Cuts 290 6
4 Hatch 292 6
5 Drawing Problem 295 6
6 Styles of Section Lines 296 6
7 Sectional View Location 296 6
8 Holes in Sections 297 6
9 Gradients 298 6
10 Offset Sections 299 6
11 Multiple Sections 300 6
12 Aligned Sections 300 6
13 Drawing Conventions in Sections 301 6
14 Half, Partial, and Broken
Out Sectional Views 302 6
15 Removed Sectional Views 303 6
16 Breaks 303 6
17 Sectional Views of Castings 305 6
18 Exercise Problems 306 Chapter 7 Auxiliary Views 327 7
1 Introduction 327 7
2 Projection Between Normal and Auxiliary Views 328 7
3 Drawing Problem 331 7
4 Transferring Lines Between Views 332 7
5 Drawing Problem 334 7
6 Projecting Rounded Surfaces 335 7
7 Drawing Problem 335 7
8 Projecting Irregular Surfaces 337 7
9 Drawing Problem 337 7
10 Drawing Problem 339 7
11 Partial Auxiliary Views 340 7
12 Sectional Auxiliary Views 341 7
13 Auxiliary Views of Oblique Surfaces 342 7
14 Secondary Auxiliary Views 343 7
15 Drawing Problem 346 7
16 Secondary Auxiliary View of an Ellipse 348 7
17 Exercise Problems 350 Chapter 8 Dimensioning 367 8
1 Introduction 367 8
2 Terminology and Conventions 368 8
3 Linear Dimensions 370 8
4 Dimension Styles 376 8
5 Units 380 8
6 Aligned Dimensions 384 8
7 Radius and Diameter Dimensions 385 8
8 Angular Dimensions 391 8
9 Ordinate Dimensions 393 8
10 Baseline Dimensions 396 8
11 Continued Dimensions 398 8
12 Quick Dimension 399 8
13 Center Mark 400 8
14 Mleader and Qleader 401 8
15 Text Angle 404 8
16 Tolerances 405 8
17 Dimensioning Holes 406 8
18 Placing Dimensions 408 8
19 Fillets and Rounds 409 8
20 Rounded Shapes
Internal 409 8
21 Rounded Shapes
External 410 8
22 Irregular Surfaces 410 8
23 Polar Dimensions 411 8
24 Chamfers 412 8
25 Knurling 413 8
26 Keys and Keyseats 414 8
27 Symbols and Abbreviations 414 8
28 Symmetry and Centerline 415 8
29 Dimensioning to Points 415 8
30 Coordinate Dimensions 416 8
31 Sectional Views 417 8
32 Orthographic Views 417 8
33 Very Large Radii 419 8
34 Exercise Problems 420 Chapter 9 Tolerancing 441 9
1 Introduction 441 9
2 Direct Tolerance Methods 441 9
3 Tolerance Expressions 442 9
4 Understanding Plus and Minus Tolerances 443 9
5 Creating Plus and Minus Tolerances with AutoCAD 443 9
6 Limit Tolerances 446 9
7 Creating Limit Tolerances in AutoCAD 447 9
8 Angular Tolerances 448 9
9 Standard Tolerances 450 9
10 Double Dimensioning 450 9
11 Chain Dimensions and Baseline Dimensions 451 9
12 Tolerance Studies 453 9
13 Rectangular Dimensions 454 9
14 Hole Locations 455 9
15 Choosing a Shaft for a Toleranced Hole 456 9
16 Drawing Problem 457 9
17 Drawing Problem 458 9
18 Standard Fits (Metric Values) 458 9
19 Nominal Sizes 461 9
20 Hole and Shaft Basis 461 9
21 Drawing Problem 461 9
22 Standard Fits (Inch Values) 462 9
23 Drawing Problem 463 9
24 Preferred and Standard Sizes 463 9
25 Surface Finishes 465 9
26 Surface Control Symbols 467 9
27 Drawing Problem 467 9
28 Exercise Problems 472 Chapter 10 Geometric Tolerances 487 10
1 Introduction 487 10
2 Tolerances of Form 488 10
3 Flatness 488 10
4 Straightness 489 10
5 Straightness (RFS and MMC) 489 10
6 Circularity 492 10
7 Cylindricity 493 10
8 Creating Geometric Tolerances in AutoCAD 493 10
9 Tolerances of Orientation 500 10
10 Datums 501 10
11 Perpendicularity 502 10
12 Parallelism 504 10
13 Angularism 504 10
14 Profiles 505 10
15 Runouts 506 10
16 Positional Tolerances 508 10
17 Virtual Condition 509 10
18 Floating Fasteners 510 10
19 Drawing Problem 511 10
20 Drawing Problem 511 10
21 Fixed Fasteners 512 10
22 Drawing Problem 513 10
23 Design Problems 514 10
24 Exercise Problems 516 Chapter 11 Threads and Fasteners 535 11
1 Introduction 535 11
2 Thread Terminology 535 11
3 Thread Callouts
Metric Units 536 11
4 Thread Callouts
English Units 536 11
5 Thread Representations 538 11
6 Orthographic Views of Internal Threads 542 11
7 Sectional Views of Internal Thread Representations 544 11
8 Types of Threads 544 11
9 How to Draw an External Square Thread 545 11
10 How to Draw an Internal Square Thread 546 11
11 How to Draw an External Acme Thread 546 11
12 Bolts and Nuts 548 11
13 Screws 549 11
14 Studs 550 11
15 Head Shapes 550 11
16 Nuts 554 11
17 Drawing Problem 557 11
18 Drawing Problem 558 11
19 Standard Screws 559 11
20 Set screws 560 11
21 Washers 561 11
22 Keys 562 11
23 Rivets 563 11
24 Springs 564 11
25 Tool Palettes 567 11
26 Exercise Problems 569 Chapter 12 Working Drawings 579 12
1 Introduction 579 12
2 Assembly Drawings 579 12
3 Drawing Formats (Templates) 582 12
4 Title Block 584 12
5 Revision Block 586 12
6 Tolerance Block 588 12
7 Release Block 588 12
8 Parts List (Bill of Materials [BOM]) 589 12
9 Detail Drawings 591 12
10 First
Angle Projection 591 12
11 Drawing Notes 592 12
12 Design Layouts 593 12
13 Drawing Problem 593 12
14 Drawing Problem 598 12
15 Drawing Problem 601 12
16 Exercise Problems 603 Chapter 13 Gears, Bearings, and Cams 625 13
1 Introduction 625 13
2 Types of Gears 625 13
3 Gear Terminology
Spur 626 13
4 Spur Gear Drawings 628 13
5 Drawing Problem 629 13
6 Drawing Problem 631 13
7 Drawing Problem 632 13
8 Selecting Spur Gears 633 13
9 Center Distance Between Gears 635 13
10 Drawing Problem 635 13
11 Combining Spur Gears 636 13
12 Gear Terminology
Bevel 637 13
13 How to Draw Bevel Gears 639 13
14 Worm Gears 641 13
15 Helical Gears 643 13
16 Racks 644 13
17 Ball Bearings 645 13
18 Drawing Problem 646 13
19 Bushings 647 13
20 Drawing Problem 648 13
21 Cam Displacement Diagrams 650 13
22 Cam Motions 652 13
23 Cam Followers 655 13
24 Drawing Problem 655 13
25 Exercise Problems 658 Chapter 14 Fundamentals of 3D Modeling 669 14
1 Introduction 669 14
2 The World Coordinate System 669 14
3 Viewpoints 672 14
4 Perspective and Parallel Grids 673 14
5 Setting the 3D Modeling Workspace 676 14
6 User Coordinate Systems 677 14
7 Editing a Solid Model 682 14
8 Visual Styles 683 14
9 Rotating a UCS Axis 685 14
10 Drawing Problem 686 14
11 Visual Errors 688 14
12 Drawing Problem 688 14
13 Orthographic Views 690 14
14 Line Thickness 693 14
15 Using the Thickness Variable to 14
16 Exercise Problems 699 Chapter 15 Advanced Modeling 705 15
1 Introduction 705 15
2 Box 706 15
3 Sphere 709 15
4 Cylinder 709 15
5 Cone 711 15
6 Wedge 713 15
7 Torus 715 15
8 Extrude 716 15
9 Revolve 718 15
10 Helix 719 15
11 Sweep 720 15
12 Loft 721 15
13 Union and Subtract 722 15
14 Intersect 724 15
15 Solid Modeling and UCSs 725 15
16 Combining Solid Objects 727 15
17 Intersecting Solids 732 15
18 Solid Models of Castings 737 15
19 Thread Representations in Solid Models 742 15
20 List 743 15
21 Massprop 744 15
22 Face and Edge Editing 744 15
23 Exercise Problems 752 Chapter 16 Projects (Online Only) 16
1 Introduction 16
2 Project 1: Milling Vise 16
3 Project 2: Tenon Jig Appendix (Online Only) 9780137929993 TOC 7/26/2022