The triumphant conclusion to the tale of the Farseers, in which kingdoms must stand or fall on the beat of a dragon's wings, or a Fool's heart.
A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only then can their marriage proceed, and put an end to war between the two kingdoms.
Having abandoned the Fool in Buckkeep, Fitz is guilt-stricken; but determined to keep the fate of his beloved friend at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
'Even better than the Assassin books. I didn't think that was possible.'
George R R Martin
A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only then can their marriage proceed, and put an end to war between the two kingdoms.
Having abandoned the Fool in Buckkeep, Fitz is guilt-stricken; but determined to keep the fate of his beloved friend at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
'Even better than the Assassin books. I didn't think that was possible.'
George R R Martin
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