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Dr. Richard Landers, John P. Campbell Distinguished Professor of Industrial-Organizational Psychology, University of Minnesota.
"What do telenovelas, missions to Mars, simulated internships, and escape rooms have in common? They're all ideas for transforming courses through gamification. Gamification in Higher Education explains how and why to use game elements to engage and instruct college students. This book is an ideal resource for faculty and instructional designers across disciplines who want to go beyond the basics in gamified learning. It offers a richly detailed set of fully developed teaching activities along with creativity-sparking ideas."
Michelle D. Miller, Professor of Psychological Sciences and President's Distinguished Teaching Fellow, Northern Arizona University, USA.