The content
The social function and intrinsic nature of play
· Variations and transformations of the game
· Playing in the digital sandbox
· Gamification hype, pedagogical and economic colonizations
· Modern play spaces: On the ludic basic feeling of digital culture
The authors
Fabian Arlt, M. A., studied media management and is doing his doctorate in social and business communication at the University of the Arts (UdK) in Berlin.
Prof. Dr. Hans-Jürgen Arlt is a social scientist and publicist, he teaches at the Institute for Theory and Practice of Communication at the University of the Arts (UdK) in Berlin.
This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
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