The final of the Die-Hard Trophy is approaching and Blaine badly wants to win it. But how can he win the trophy when his Kart has been vandalised. This vibrant set of ten stories contains a range of action-packed content for reluctant readers, including predictive dreams, space and robot peril, computer games and cars coming to life, surfing, a haunted house, a jungle trek, and racing. These books are pitched at a low ability reading level of 7.5-8.5, but with content to engage readers anywhere between 8 and 14.
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