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This full-color book provides a practical approach to incorporating graphic inquiry across the curriculum for school library media specialists, technology coordinators, and classroom teachers. It's new. It's graphic. And it is the first of its kind. Designed to bridge theory and actual practice, Graphic Inquiry contains applications for new and practicing educators and librarians that can truly bring classroom learning into the 21st century. This visually rich book provides numerous, standards-based inquiry activities and projects that incorporate traditional materials as well as emerging…mehr
This full-color book provides a practical approach to incorporating graphic inquiry across the curriculum for school library media specialists, technology coordinators, and classroom teachers. It's new. It's graphic. And it is the first of its kind. Designed to bridge theory and actual practice, Graphic Inquiry contains applications for new and practicing educators and librarians that can truly bring classroom learning into the 21st century. This visually rich book provides numerous, standards-based inquiry activities and projects that incorporate traditional materials as well as emerging social and collaborative technologies. This full-color book provides real-world strategies for integrating graphic inquiry across the curriculum and is specifically designed to help today's educators identify tools and techniques for using graphic inquiry with their students. Although research is cited and references are provided, lengthy text passages are avoided in favor of practical, visual examples rooted in best practice and presented in graphic format. Readers will view this book as a quick reference to timely, realistic activities and approaches as compared to a traditional textbook.
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Autorenporträt
Daniel Callison, EdD, is professor emeritus in school media and instructional systems technology, and dean emeritus in online adult education and distance continuing studies at Indiana University, Bloomington, IN.
Inhaltsangabe
Contents Acknowledgments Introduction Section 1: Graphic Literacy, Fluency, Inquiry, and Life-long Learning Graphic Literacy Graphic Fluency Graphic Inquiry Graphic and Life-long Learning Section 2: Types of Graphics Charts and Graphs Diagrams Illustrations Maps Organizers Images Symbols Section 3: SCORE IT! Standards and Deep Thinking Storytelling Communication O rganization Representation Evidence Inference Teaching Section 4: Skills and Strategies Reading and Comprehending Graphics Analyzing and Interpreting Graphics Using and Applying Graphics Designing and Creating Graphics Section 5: Interdisciplinary Approaches and Individual Differences Primary Sources in Learning Data Collection and Use in Learning Photos in Learning Maps in Learning Info Graphics and Organizers in Learning Comics in Learning Literature and Visual Thinking Section 6: Graphic Inquiry and the 21st Century Learner Question Explore Assimilate Infer Reflect Section 7: Learning through Graphic Inquiry Graphics and Object-based Inquiry Graphics and Place-based Learning Community, Collaboration, and Authentic Learning Inquiry, Innovation, and Illuminated Term Papers Issues in Graphic Inquiry Afterword Bibliography Image Credits Index
Contents Acknowledgments Introduction Section 1: Graphic Literacy, Fluency, Inquiry, and Life-long Learning Graphic Literacy Graphic Fluency Graphic Inquiry Graphic and Life-long Learning Section 2: Types of Graphics Charts and Graphs Diagrams Illustrations Maps Organizers Images Symbols Section 3: SCORE IT! Standards and Deep Thinking Storytelling Communication O rganization Representation Evidence Inference Teaching Section 4: Skills and Strategies Reading and Comprehending Graphics Analyzing and Interpreting Graphics Using and Applying Graphics Designing and Creating Graphics Section 5: Interdisciplinary Approaches and Individual Differences Primary Sources in Learning Data Collection and Use in Learning Photos in Learning Maps in Learning Info Graphics and Organizers in Learning Comics in Learning Literature and Visual Thinking Section 6: Graphic Inquiry and the 21st Century Learner Question Explore Assimilate Infer Reflect Section 7: Learning through Graphic Inquiry Graphics and Object-based Inquiry Graphics and Place-based Learning Community, Collaboration, and Authentic Learning Inquiry, Innovation, and Illuminated Term Papers Issues in Graphic Inquiry Afterword Bibliography Image Credits Index
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